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Interactive Digital Media
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Name
Research Interests
Assoc Prof A S Madhukumar
Modulation and multiple access schemes for future broadband systems Advanced signal processing algorithms for wireless communication systems Cognitive radio systems: algorithms and architectures Cooperative Radio Systems for Mobile multi-hop networks Ultra wideband radio systems for wireless personal area networks
Assoc Prof Alexei Sourin
Shape modeling, shared virtual environments, haptic interaction, web visualization and visualization on the Grid, virtual surgery, scientific visualization, and cyber-learning.
Asst Prof Alton Chua Yeow Kuan
His current research interests lie in communities of practice, knowledge management strategy, leadership and online education
Assoc Prof Anamitra Makur
Multirate Signal Processing, Signal/Image/Video Compression Image Processing
Dr Andrzej Stefan Sluzek
A/Prof Andrzej Sluzek's areas of expertise are machine vision, intelligent robotics, and digital systems. His recent research works focus on visual information retrieval using machine vision techniques, implementation of vision-based sensory devices and gated imaging systems.
Asst Prof Andy Khong Wai Hoong
Adaptive filters Acoustic source localization Acoustic system identification Seismic signal processing Speech dereverberation
Dr Ang Yew Hock
Image and video processing - image compression, image and video content analysis and recognition. Computer networking - multimedia QoS networks, and cooperation in mesh networks.
Assoc Prof Anilkumar K Samtani
Prof Samtani's areas of expertise are in intellectual property law and information technology law. His current research works focus on trademarks and bilateralism in intellectual property rule-making.
Assoc Prof Arthur Lee Gilbert
Impact of case teaching on learning (in-progress); Adoption of new technological innovations; Public policy to encourage network-based startups; Use of ubiquitous ad-hoc network technologies, especially by public sector.
Asst Prof Arul Indrasen Chib
Dr. Arul Chib's research and teaching examines the impact of campaigns delivered via a range of communication technologies. The primary theoretical deliberation is around developing a robust explication of the mechanisms underlying the process of media effects. The analysis attempts to bridge multiple level of analysis: technology-mediated effects at the individual level and socially-mediated effects at the structural level. In terms of theorizing, the literature on health campaigns shows a paucity of documented learnings about specific projects. Much of the evidence is anecdotal, atheoretical, or at the global level of analysis. Further, while recently there is a trend towards looking at collective social-level phenomena, the theory lags the praxis. The notion that the process of social change brought about by communication technologies involves interaction between members of the social system, in addition to the direct effects paradigm, is far from new. Comparative testing of the mixed influence of communication technologies and interpersonal communication, and the process by which this occurs, has rarely been clarified in much detail, or linked to theoretical constructs. My research aims to develop quantitative models and methodologies that can capture processes at both individual and subgroup levels. I co-developed a stochastic, agent-based simulation model of information diffusion, called dFusion that examines these two influences: socially- and technology-mediated. It focuses on differential, rather than absolute, speeds of access to information. Specifically, the model demonstrates a clear causal link between social and/or media latency and the equality of information diffusion in a given network. The next step was to examine field-based data for testing theoretical validity. The model was tested using JHUCCP data collected during an HIV/AIDS media campaign in Namibia. Integrating traditional statistical analysis with social network analysis reveals the significance of socio-structural factors. Methodologically, limitations arise from missing attribute data of alters (individuals in one's network); diminishing validity of network measures of betweenness, a vital aspect of information flows. Further, the lack of panel data limits the ability to measure social influences. To address these concerns, my 2005 research project is designed as a pre-post health intervention located in the barrios (slums) of Lima, Peru. Multimedia games targeted at youth aid in sexual and reproductive health learning. We find that technology-mediated game-playing can be as, and in some cases are more effective than traditional health interventions. Further, the nature of a respondents' social ties (friendship, advice, and co-playing) determines the impact on efficacy and learning. Behavioral measures were inadequate for theoretical analysis due to the limited length of the intervention. Methodologically, self-reporting of social ties may be less revealing than measuring actual social interaction. My current research project presents an opportunity to address these limitations. I spent 2006-7 in the field initiating multiple ICT for development (ICT4D) projects in tsunami-affected countries. Foremost amongst these was a UNICEF/ UNFPA/ World Vision-funded cell-phone solution to improve maternal and infant mortality in the tsunami-ravaged regions of Banda-Aceh, Indonesia. This allows rural midwives to link up to hospital-based doctors to aid complicated pregnancies, receive training and support from coordinators at health centers, and instantaneously deliver medical indicators via SMS to a central database. This project, divided into test and control groups, has multiple data-collection points extending over 18 months. Traditional survey methodologies and social network analysis are triangulated with qualitative interviews, health-care statistics and telecommunication data.
Asst Prof Astrid Al Mkhlaafy
Graphic Design history, typography, live art as communication and participation art. Currently working on two funded research and design projects using GPS, video and site-specific research in South East Asia and China. The research is focused on pilgrimage sites, metaphorical mountains, and the Tao mountains of China.
Assoc Prof Cai Jianfei
Jianfei's major research interests include digital media processing, multimedia compression, communications and networking technologies. Currently, he focuses on the cross-discipline research among the areas of multimedia, computer graphics, computer vision and networking technologies.
Assoc Prof Cai Yiyu
Prof CAI's areas of expertise are Interactive, Digital & Creative Media, and Computational Bio & Medical Sciences. His current research works focus on 3D Digital Geometry Processing, Immersive Virtual Reality, Computer-aided Design, Protein Docking, Cellular Confocal Imaging and Visualization, Computer-assisted Cardiovascular Intervention, and 1st Phase Drug Clinical Trial Design. He has been active in research and development on 3D and Intractive Bio Arts and Games.
Assoc Prof Cham Tat Jen
Cham Tat Jen has worked on a number of research areas within computer vision. (1) Matching and registration in images. 1994-96: matching partially observed image curves under different perspective projections. 1998: wide-baseline image mosaicing. 2002-present: matching between approximate 3D models and visible/thermal imagery. 2005-present: matching images related by high-level abstract concepts. Achievements: best paper prize in BMVC'94, best paper prize in ECCV'96; CVPR'97 oral, CVPR'98, T-PAMI (1999), CVPR'05, CVPR'07, CVPR'08; 2 DSTA grants worth $630K. (2) Human tracking, modeling and understanding. 1998-2001: detailed tracking of humans as articulated figures in monocular video. 2003-: human activity recognition. Achievements: CVPR'99 oral paper cited 250+ times, 2 ICCV'99 orals with one cited 100+ times, CVPR'01 oral paper cited 50+ times; 6 US patents; invited talk at Pixar in 1999; various aspects of the framework has been implemented elsewhere, including at MIT, INRIA and IBM Research. (3) Projector-camera systems. 2001-: novel interfaces using projector-camera systems, including an active shadow-elimination system for projector displays, and interactive interior relighting system simulating multiple light sources with a single projecor. 2003-2005: photometric calibration. 2005-2006: oblique out-of-focus compensation. Achievements: PROCAMS'05 best paper prize; CVPR'01, CVPR'03, CVPR'06, T-VCG (2007); 1 US patent and 1 ITTO-sponsored filing; material used in MDA IDM video (on MDA IDM website) and TeIN2 video; consultation with MINDEF Future Systems Directorate. (4) Accelerated online machine learning. 2004-: online accelerating speed of inference during the processing of online learning for vision-based object detectors. 2007-: fast detection and learning for Adaboost-based face detectors. Achievements: CVPR'07 oral, ICCV'07 oral (note: 1 of only 2 1st-2nd author pairings in the world to achieve 2 oral papers in CVPR and ICCV 2007, out of 2500+ submissions), CVPR'08; PhD student received ICCV'07 student travel grant; PREMIA 2nd best student paper prize in 2007 (prized awarded for top Singapore student papers published in any pattern recognition-related journal or conference); open source PyCV package released and has been downloaded worldwide many times.
Assoc Prof Chan Kap Luk
Prof Chan Kap Luk's areas of expertise are Image Analysis and Computer Vision , Image and Video Retrieval, and Biomedical Signal/Image Analysis for Computer Assisted Diagnosis System (CADS). His current research works focus on Perceptual grouping using statistical learning methods, Machine Learning in computer vision and pattern recognition, Perceptual grouping using statistical learning methods, Human detection, tracking, recognition and behaviour analysis, 3D scene reconstruction from multiple views, computer vision for human computer interaction, Region-based image/video search, Image Classification, Learning of user's perception through relevance feedback Tumor extraction from MRI/CT and Retina Image Analysis.
Assoc Prof Chan Syin
Dr Chan Syin's research interests include multimedia information retrieval, web information extraction, ontology applications and multimedia understanding.
Asst Prof Chang Kuiyu
statistical pattern recognition, text/web-mining, Sentiment Analysis, Chinese Language Processing, open source software
Asst Prof Chang Yun-Ke
Information seeking behavior, human-computer interaction, personal information management, search engines' impact, interactive media, and organizational adoption of information technology.
Assoc Prof Chau Lap Pui
Media communication Interactive digital media Media signal processing
Assoc Prof Chen Chun-Hsien
Assoc Prof Chen Chun-Hsien's areas of expertise are Industrial/Product Design, Knowledge Engineering, and Decision Support Systems. His current research work focuses on collaborative/human-centric/consumer-oriented product design and development, knowledge management, decision support systems and artificial intelligence in product/engineering design.
Asst Prof Chen Hsueh-hua
Her research interests include communication beaviors and culture in digital games, the impact of digital games, intercultural communication, culturla identity, cultural diversity, and virtual culture.
Assoc Prof Chen I-Ming
1) Mechatronics system design: cable-driven systems, biomorphic robots, entertainment robots; 2) Wearable sensors and haptic devices; 3) Body sensor network, wireless sensor network and sensor grid; 4) Reconfigurable automation; 5) Parallel kinematics machines (PKM); 6) Micro- and nano-manipulation systems; 7) Spherical actuators and smart material based actuators; 8) Robotic locomotion.
Assoc Prof Chen Lihui
Dr. Chen's research interests include machine learning algorithms/soft computing (fuzzy logic and neural networks) with applications to data mining, web intelligence, image processing and pattern recognition. She has been actively working in those areas for many years on projects at various levels. Currently her research focus is on some basic researches in data mining as well as its applications which may have significance in information search and retrieval on Internet. Ongoing Research Projects: . Machine Learning and Mining Techniques for Web Intelligence, Information Retrieval . Clustering Methods in Text/Web Mining . Novel techniques for Document Summarization
Asst Prof Chen Xin
Computational Biology and Bioinformatics, Microbial Genomics, Data Compression, Algorithm Design and Analysis
Assoc Prof Chia Liang Tien
His research interests can be broadly categorized into the following areas, Internet related research with emphasis on the Semantic Web, Multimedia Understanding through media analysis, annotation and adaptation, Multimodal data fusion and Multimodality Ontology for Multimedia.. He has published over 100 refereed research papers.
Asst Prof Chng Eng Siong
Specialisations include: speech and signal processing, microphone arrays and pattern classifications.
Asst Prof Cho Siu-Yeung David
Foundations and applications of computational intelligence and pattern recognition, in particular: - Neural Networks and its applications - neural reflectance model for 3D shape reconstruction; recursive neural network for adaptive processing of structural patterns. - Cognitive System - self-organizing human visual cortex model and applications in object/face recognition; reinforcement learning for markovian decision processing. - Pattern Recognition - robust face recognition, scene recognition and understanding, biometric and security technologies. - Neurocognitive Informatics - human emotional and behavior modeling.
Assoc Prof Chong Yong Kim
Prof Chong's areas of expertise are Parallel and Distributed Multiprocessor Systems, Adaptive and Active Noise Control, and DSP-based Audio and Image Processing. His current research works involves Perceptual Subband DCT JPEG Image Coding System, DSP-Based Digital Media Processing and Integrated Headsets using the Adaptive Hybrid Active Noise Control System.
Assoc Prof Chua Hock Chuan
Image and Video Processing. Digital Media. Software & Programming technologies.
Assoc Prof Damodaran Murali
Research Focus Areas: Aerospace Engineering Computational Fluid Dynamics Aerodynamics Flight Mechanics Aerodynamic Design Optimisation High Performance Computing Fluid-Structure Interaction Reduced Order Modelling Techniques Current research interests are focused on 1. Computational Modelling of Low Reynolds Number Rigid and Flexible Flapping Wing Aerodynamics 2. Integrated Model for CFD, Aerodynamics and Flight Mechanics (with RSAF) 3. Hybrid CFD models encompassing continuum and dicrete flow models New projects to be initiated from 2008 onwards: 1. Helicopter-Ship Interface Dynamic Modelling (with RSAF) 2. Numerical Effects of Missile Wakes on Aircraft Structures (with RSAF) 3. Virtual Flight Testing using High Fidelity CFD and Multi-body Dynamics (with USAFA) 4. Plasma Actuators for Aerodynamic Drag Reduction (with USAFA) 5. Computational Modelling for Estimating the Performance of an Underwater Renewable Energy System for Power Generation (with Atlantis)
Prof Daniel Thalmann
Professor Daniel Thalmann's current research interests include real-time virtual humans in virtual reality, immersive virtual environments, crowd simulation, and multimodal interaction. He is also interested in applications in Cultural Heritage and Virtual Rehabilitation.
Asst Prof Deborah Lea Alden
An interdisciplinary designer with a background in architecture, urban planning and graphic design, Asst Prof Deborah Alden's research specializes in community and public interests, and using kinesthesia and the senses as a means of communication. Deborah's past research "Edible Bytes" focused on humanizing digital technologies and the associated project "Street Stories", an interactive prototype neighborhood guide, embraced the concept that utilizing the appropriate technologies with empathy to an individual's various sensory input can hone a message or environment to engage, educate and entertain. Her current research "Urban Fabric" examines the structure of neighborhoods and explores the potential of traditional craft techniques to create dense, tactile, connective information graphics. In addition, she's currently developing Design Linguist, an online design journal.
Asst Prof Deepu Rajan
Image and video processing, computer vision, multimedia signal processing.
Assoc Prof Derwin Scott Hessels
The merging of cinema with new technologies to create new forms of media experiences
Prof Dorrit Vibeke Sorensen
Digital cinema and multimedia art Visual music and experimental animation Stereoscopic digital photography/film/video Interactive art and architectural installation - new display technologies - new materials - embedded systems - physical and ubiquitous computing - ambient media and health esthetics - wireless and mobile media Low cost and sustainable computing/media Traditional material cultures and digital media; global visual culture; alternative social networks. Creativity; art and science; art and technology; transdisciplinarity. Author of articles and chapters on digital art and new media.
Asst Prof Eileen Reynolds
Her research interests include bioethics and emerging technologies, which raise scientific, social, and ethical concerns. Her most recent project embarked on a journey with 33 EEE students from NTU who helped in the creation of an animated film series called "Synchronicity Series". They performed, choreographed and animated their bodies using the stop motion technique called pixilation.
Prof Er Meng Hwa
1. Array Signal Processing - Robust Broadband and Narrowband Beamforming Techniques - Basic Array Theory & Pattern Synthesis Techniques - Partially Adaptive Array Design - Microphone Array Design - Audio Beam Loudspeakers 2. Image Processing and Computer Vision - Image Processing of VLSI Chips - Images Resolution Enhancement Techniques - Medical Imaging 3. Satellite Communications - LEO Satellite Communications Technology 4. Optimization Techniques - Constrained and Unconstrained Optimization Techniques 5. DSP Applications & Implementations - Surround Sound System - RSA Cryptosystem - Microphone Array - Audio Beam Loudspeakers Secured and completed a total of 24 research projects with an accumulative grant of $20,873,595.
Assoc Prof Foo Say Wei
Foo Say Wei was involved in military electronic systems when he was in Defence Science Organisation, Singapore. In the National University of Singapore, his focus was on engineering technology and engineering management. His current interests include speech signal processing, audio signal processing and image processing, all related to multimedia. He has published over 100 journal and conference papers. He co-edited the book 'E-Business Management' published by Prentice Hall in 2006. He contributed one chapter to the book 'Audio Watermarking Techniques and Technologies' published by Information Science Reference in 2008.
Prof Foo Shou Boon, Schubert
Professor Schubert Foo's research areas cover multimedia technology, Internet technology, multilingual information retrieval, digital libraries and knowledge management.
Asst Prof Fu Chi Wing
Computer Graphics: - Tile-based modeling and rendering methods - Image-based modeling, rendering, and relighting - Texture synthesis - Surface modeling and rendering Visualization: - Astronomical visualization - User interaction and user interface design - Mathematics visualization
Assoc Prof Fu Wei-Jen, Wayne
Media Economics, Regulation, and Policy Economics of Telecommunications and Information Industries Interactive and digital media markets
Assoc Prof Gan Gah-Kok, Jacob
eLearning and Internet Business
Assoc Prof Gan Woon Seng
His research interests include directional sound beam (AUDIO BEAM SYSTEM), active noise control, adaptive signal processing, psycho-acoustical signal processing, embedded media processing, and real-time digital signal processing.
Assoc Prof Goh Hoe Lian, Dion
Dion Goh has extensive experience in the areas of collaborative information access in Web and mobile environments, information retrieval and mining, evaluation of information systems and services, and the use of information technology in education.
Assoc Prof Goh Wooi Boon
Computer Vision, Human Computer Interaction, Multimedia Systems, Embedded Systems
Assoc Prof Guan Yong Liang
1) Modulation, coding, and signal processing - UWB signal processing - Dirty-paper coding - MIMO coding - Turbo/LDPC coding - Multi-carrier modulation - Wideband CDMA 2) Channel modeling - Power line communication channels - Multi-carrier channels - UWB channels 3) Digital watermarking for information security - Dirty-paper watermark coding - Biomedical image watermarking - Compressed video watermarking - Watermark attacks and counter-attacks
Asst Prof Henry Johan
Asst Prof Henry Johan's research interests include real-time graphics (rendering, simulation), non-photorealistic effects and sketch-based modeling.
Asst Prof Hoi Chu Hong
Prof Hoi's research expertises are machine learning and data mining, multimedia information retrieval, Web search and ming, etc. His current research focuses on kernel machine learning with applications to several application domains, including data mining, multimedia retrieval, web search, computer vision and pattern recognition, etc.
Assoc Prof Hsu Wen Jing
High Performance Computing; Parallel and Distributed systems; Resource Scheduling; Multi-core Computing; Pervasive Computing;
Assoc Prof Huang Guangbin
Extreme Learning Machine, computational intelligence theories, machine learning applications in bioinformatics, human-computer interface, image processing, and robot control
Assoc Prof Hui Siu Cheung
Assoc Prof Hui Siu Cheung's areas of expertise are data mining, Web mining, information retrieval, natural language processing, mathematical data mining, intelligent tutoring systems and Semantic Web. His current research works focus on information retrieval, text mining, natural query processing and Semantic Web.
Asst Prof Ina Conradi Chavez
Assistant Professor Ina Conradi is a visual artist specializing in innovative approach toward image creation methodologies, researching and integrating emotive and subjective abstract imagery in digital, traditional and non-traditional forms. Her current research explores: 1) experimental and immersive abstract computer animation 2) responsive and reactive painted surfaces with imagery integrating experimental 3D animation 3) oversized image creation using algorithmic paint strokes 4) high resolution computer rendering techniques 5) advanced print prototyping and finishing techniques.
Prof Isaac V Kerlow
Animation Theory and Research, Computer-Aided Printmaking, Computer Animation, Digital Art, Digital Interfaces, History of Computer Animation, Interdisciplinary Studies, New Media Theory and Practice, Popular Art, Storytelling, Visual Arts, Typography, Visualization, Visual Literacy
Asst Prof James Patrick Williams
Professor Williams is trained in the symbolic interactionist tradition of sociology, a social-psychological perspective that foregrounds language and meaning as key dimensions of understanding the everyday life. Prof Williams' research focuses on two specific areas of interest: youth sub/cultures, and digital media cultures. Much of Prof Williams' publications in recent years have centered on the construction of subcultural selves/identities among young people who feel in some way separate from mainstream society. His main contributions to sociology have been theorizing (1) the role new media technologies play in facilitating the development and diffusion of subcultures and subcultural identities and (2) theorizing the social construction of subcultural authenticity. His second interest relates to the increasing salience of fantasy and digital games in everyday life. He has co-edited two books related to fantasy and video games and is interested in issues of role-identity and deviant behavior within digital environments.
Assoc Prof Jiang Xudong
Xudong Jiang's areas of expertise are pattern recognition, signal and image processing, computer vision and biometrics. His current research works focus on statistical pattern classification, feature extraction from image, fingerprint recognition, human face detection and recognition, multimodal biometric fusion, and visual object detection and recognition.
Asst Prof Joan Marie Kelly
Assistant Professor Joan Marie Kelly is an artist whose particular area of expertise is in the communicative dynamics of painting, focusing on the highly interactive moment of the artifact?s production as a function of the painter/subject interface. Her current work focuses on minority communities such as the Bengali guest workers, and foreign workers in Singapore along with the minorities in Kolkata. She is also involved with the surviving generations of the American War in Hanoi and the American War in Iraq.
Asst Prof Jung Younbo
Dr. Jung has published research on the use of new technologies in medical interventions (e.g., virtual reality and haptics-enhanced systems for learning motor functions in stroke rehabilitation; and patient/clinician distribution platform with tele-rehabilitation application), the Internet and computer training for seniors to cross the digital divide, the effects of social robots? embodiment on their meaningful social interactions with humans, and the motivation and consequences of blogging in social life. His work has appeared in International Journal of Human Computer Studies, Journal of NeuroEngineering and Rehabilitation, Journal of Cultural and Evolutionary Psychology, Discourse and Communication, and proceedings of CHI and IEEE International Conference on Pervasive Computing and Communications Workshops. Currently, Dr. Jung examines the effects of social interaction (i.e., role play) and multi-modal interfaces on video-game play.
Assoc Prof Karl Wolfgang Mueller-Wittig
Associate Professor Dr. Wolfgang Mueller-Wittig areas of expertise are computer graphics, real time rendering, Virtual & Augmented Reality, and GPGPU. Current research work focus on the use of GPU for high performance computational biology (e.g., bio-sequence alignment). He is also involved in the SMART-CENSAM (Centre for Environmental Sensing and Modeling) project and responsible for the development of a visualization platform for interactive evaluation and exploration of dynamic environmental models. Further research include cultural heritage (e.g., Virtual Peranakan) and the generation of new learning environments using interactive & digital media (e.g., Augmented Reality Chinese Language Learning Game, Virtual NanoTechZoo, Augmented Physics Lab).
Asst Prof Kenneth Feinstein
interactive media, display technology, fine art, media theory
Assoc Prof Khoo Soo Guan, Christopher
Chris Khoo's current research projects are: - Digital intelligence (WKWSCI Academic Research Cluster funding) - Automatic multidocument summarization of research articles - Autmatic extraction of treatment information from a medical database - Automatic sentiment analysis of multiple Web genres - Human categorization behaviour - Integrated clinical decision support system for wound care management - Knowledge organization of websites, portals & learning object repositories
Prof Koh Soo Ngee
Speech Processing, Coding, Enhancement and Recognition. Joint Source-channel Coding, Audio Coding. Blind Source Separation and Communication Signal Processing.
Prof Kot Chichung, Alex
signal processing for communication, biometrics, image forensics and information security
Asst Prof Lan Shi-Chi
Dr Lan has written on modern Chinese history-particularly Chinese nationalism and China-Taiwan relations, history and international relations of modern East Asia, and the production of national identities, historical knowledge, and war memory in China, Taiwan, and Singapore.
Assoc Prof Lang Chin Ying, Josephine
Dr. Lang's areas of expertise are in organizational behavior, strategic management, and knowledge management. Her current research works focus on the decay of knowledge clusters, the impact of social networking sites in business, and the particularities of executive training and development.
Assoc Prof Law Choi Look
Dr. Choi Look LAW's areas of expertise are microwave circuits and wireless systems. His research interests are digital beam forming array antenna, ultra-wideband microwave circuits, wideband channel characterization and modeling, radio frequency identification, wireless networking and positioning systems.His current research work focus on high linearity high efficiency microwave power amplifiers for OFDM sytems and scalable precision positioning systems using ultra-wideband impulse radio.
Assoc Prof Lee Yong Tsui
His research interests lie mainly in computer related areas, such as computer graphics, geometric modeling, computer-aided design and manufacturing, and related applications. More specifically, he current focus is in computer-aided conceptual design, looking at the problem of converting design sketches into 3D models, which can then be ?beautified? to become CAD models. He is also studying the simulation of vehicle collisions, as an impartial assistant to judicial litigation on road accident cases.
Assoc Prof (Adj) Lim Joo Hwee
Dr. LIM Joo Hwee's areas of expertise are computer vision, pattern recognition, and computational intelligence. His current research works focus on scene/object recognition, content-based image retrieval, medical image analysis, and cognitive vision.
Assoc Prof Lin Feng
Dr Lin's research interest includes bioinformatics, biomedical imaging and visualization, high-performance computing. Currently active funded projects: A-Star/BMRC - Creating an In Vivo Navigational Cellular Fluorescence Imaging System with Dynamically Optimized Endomicroscopy, AcRF - Real-time Diagnostic Endomicroscopy, A-Star/SERC - Collaborative Creation and Application of Interactive Digital Media over the Internet, AcRF - Cellular Fluorescence Imaging with Endomicroscopy, AcRF - Dynamically Adaptable Neurocomputer and Its Application to Recognition of Steroid Hormone Response Elements, SingHealth Foundation Development of a Real-time Fluorescence Endoscopy Diagnostic System for the Early Detection of Oral and Bladder Cancers, NTU/BPE Cluster SEED Funding - Gene Expression Profiling with Oligonucleotide Microarray Technology; and some completed funded projects: SCE ER Lab Research Programme Grant DNA Chip Design Programme, BMRC&NMRC Joint Research Fund - Elucidation of Expression Profiles of Genes in Alpha-fetoprotein Positive and Alpha-fetoprotein Negative Hepatocellular Carcinoma by cDNA Microarray Analysis, AcRF - Design and Simulation of Artificial Bone Implantation, NMRC Research Fund -Nasopharyngeal Carcinoma: 3D Imaging for Staging and Treatment Planning, AcRF - Design and Development of Bio-medical Devices Using Rapid Prototyping (RP) Techniques, AcRF - Real-time Dynamic Simulation, MOH & Singapore Totalisator Research Fund - Transforming Medical Ultrasound Scanning into 3-Dimensional Real-time Organ Imaging to Aid Clinical Diagnosis.
Asst Prof Lin Tsui-Chuan, Trisha
Dr. Lin's expertises include digital TV newsroom technology, diffusion of ICTs in organization, new communication technology, and TV Studies. Her current research focuses on Singapore's TV news digitalization and newsroom technology, corporate blogging in Taiwan's TV context, as well as mobile TV/DTV/IPTV development in great China region.
Assoc Prof Louis-Philippe Demers
To investigate Design, Digital Media and Media Arts from the interactive and embodied media perspectives. To investigate Artistic, Aesthetic and Technological impact of digital media on humans under the following paradigm: As digital media, pervasive and ubiquitous computing are increasingly being part of our every day life, the researches focus on the human - the role of the body - at various levels of the digital domain experience. Beyond the sole paradigm of Human Computer Interfaces (HCI), these researches will analyze and implement projects across the spectrum of Art & Design while correlating those to the spectrum of being close to the body -objects-, to a broader sphere -space- and finally to a global container -culture-. Keywords: Social and Emotive Robotics, Entertainment Robotic, Robotic Toys, Hybrid Media, Interactive Media, Interaction Design, User Experience, Intelligent Objects, Wearable, Physical Computing, Ubiquitous Computing, Kinetic Architecture, Public Space, Public Art, Tangible Media, Haptic Devices, Multi-Touch, Surface Computing, Multi-User Environments, Theatre, Stage Design, Lighting Design, Live Performance Technologies, Augmented and Mixed Realities.
Asst Prof Manoranjan Dash
Data Mining Machine Learning Applications of Data Mining and MAchine Learning in Bioinformatics, Image Processing Parallel Computing
Assoc Prof Margaret Tan Joo Yian
Professor Tan's research interests include the following areas: Internet policies and governance, e-Government and the digital societies, electronic trust and security, data protection and privacy, and the business models of interactive digital media.
Asst Prof Mark Cenite
Media law and ethics, and relevant social science research to inform policy
Asst Prof Mark Joseph Chavez
An animation industry expert, academic and researcher Professor Chavez's interests are in emerging technologies and hybrid animation systems. With a focus on visual aspects of artistic research, he is currently conducting basal studies in the emotive impact of non-objective imagery. He plans to leverage his findings into more narrative and story driven content. As Primary Investigator his currently funded National Research Foundation (NRF) project, Cinematics and Narratives -Creating Stories within Real-Time Visual Toolsets, is multi-disciplinary in nature. With a team of from the NTU's College of Engineering, the School of Communications and Information as well as the School of Art, Design and Media, and industrial collaborators from Dreamworks Feature Animation, the research goal is the creation of a cinema system that adapts the narrative output to the emotional input of the viewer. Along with his CaN research he is currently engaged in another two National Research Foundation (NRF) funded projects. As co-Primary Investigator these initiatives primarily focus on experiential learning in the classroom within the context of Singaporean secondary school students. These two NRF funded research projects have teams of up to 14 people each with 3 to 6 people being based at ADM. The projects are collaborative research with National Institute of Education’s Learning Sciences Research Lab, the College of Computer Engineering and the School of Art, Design and Media. Currently Mark is an animator who's interests are in emergent computer animation techniques including synthetic sculpture, motion and related forms in popular culture. Research interests are in characterization and storytelling with real-time and rendered imagery exploring visual and behavioral representation in the animated form; including the creation of intelligent animated forms with a richness in personality and emotive evocative states that are flexible enough to respond to the viewer within a predetermined simulated performance.
Asst Prof Marko M Skoric
New forms of online sociability and civic/political engagement Communication networks and political/economic development Comparative political communication Video game addiction/engagement; video game violence
Asst Prof Martin Constable
I am deeply fascinated by the way that compositing technologies (like Photoshop and Shake) have changed the shape of our culture. The role of the artist has been completely re-defined by these events. This change is comparable to the change wrought upon painters by the invention of photography. In my work as an artist I try to cross bread the disciplines of photography and painting. It is also very heavily informed by poplar culture, particular gaming, the cinema, space travel and advertising. My other line of research is in the field of digital aesthetics, which I feel are re-forming our view of the world and our expectations of it. Papers: Technarte. The New Technologies, the Old Masters and their Joint Effect on the Look of the Contemporary Blockbuster. Delivered: Technarte (International Conference on Art and Technology) Location: Bilbao Date: 25 May 2007 ED-Media. The Painted Photograph: Technical Commonality Between the Digital Composite and the Pre-Modern Painting. Delivered: ED-Media (Assn. for the Advancement of Computers in Education) Location: Vancouver Date: 08 June 2007 Paper, IV07 IEEE. 'Analyzing a Digital Image in a Way that is Useful to a Student of Art'. Delivered: Infoviz Information Visualization Conference IV07 (Institute of Electrical and Electronics Engineers) Location: Zurich Date: 05 July 2007 Teaching and Learning Seminar NTU 'Meeting the Particular E-Learn Requirements of a Digital Painting Course Using a Mix of Adapted and Tailored Solutions'. Delivered: NTU Teaching and Learning Seminar, Location: NTU Date: 28 June 2007 Presentation, ZNode. 'On the Necessity of Illness'. Delivered: ZNode Mini Syposium The Transdisciplinary Practice Research in Art and Science Location: Singapore Date: 24 July 2007 Siggraph Asia 2008 'Deconstructing an Old Master Painting Using Photoshop's Advanced Toolset'. Delivered: Siggraph Asia 2008 Location: Singapore Date: 08 Dec. 2008 Re:live 09 Third International Conference on the Histories of Media Art, Science and Technology 'Visual Digitality: Towards Another Understanding'. To be Delivered: Melbourne 2009
Prof Martin Reiser
Interactive Digital Media, Virtual Reality, Augmented Reality, Virtual Environments, Communication Networks, Performance Analysis, Queueing Networks, Art and Technology, Telepresence, Computer Graphics
Assoc Prof May Oo Lwin
May Lwin's research interests are mainly in the areas of consumer marketing communications and social and health communications issues. In particular, her research in the area of privacy and cybersafety looks at how contextual mediators, safeguards and parental guidelines influence user behavior. In the area of health, she examines how digital communication can influence food intake, exercise, and developmental health. In the area of sensory marketing, she has conducted research on scents, auditory factors and culture-specific symbolism in advertising. She has also co-authored a number of marketing books, including the best-selling Clueless Series (includes titles like Clueless in Advertising and Clueless in Marketing Communications) and a leading textbook for Asia, Principles and Effective IMC Practice.
Assoc Prof Maylor Karhang Leung
Maylor K.H. Leung particular research interests are on object recognition, video surveillance for human behavior detection, robot navigation, line pattern analysis (e.g. Hausdorff distances of line and curve), and computer aids for the visually impaired. Selected publications and some demo work on video surveillance, face recognition and shape analysis can be found at www.ntu.edu.sg/home/asmkleung.
Asst Prof Melanie Isabell Beisswenger
Melanie Beisswenger's research interests are digital animation, story telling, and 3D stereoscopy, and how technology and tools can be adapted to employ them intuitively within the creative process. Her current research work focus on the production pipeline and process of the animated short film creation in 3D and stereoscopic 3D. Melanie's core area of expertise is 3D character animation, character acting and performance. She is researching how acting concepts can be applied from theater and live action film to animation. And she is investigating influences from psychological research and behavioral science on character animation and personality building for storytelling. Another of her research interests lies with robotics and how the study of movement and physicality, combined with the animation principles, can be applied to improve human - robot interaction and help overcome the issue of the uncanny valley.
Asst Prof Miao Chun Yan
Dr. Jaclyn, Chunyan Miao's area of expertise are Agent, Multi-Agent Systems (MAS), Agent Oriented Software Engineering (AOSE), Semantic Web/Grid, Agent Augmented Interactive Media/gaming/storytelling, Agent Mediated e-services?mobile agents for wireless communications. Her current research works focus on infusing intelligent agents into interactive new media (virtual, mixed, mobile and pervasive media) to create novel experiences and dimensions in game design, interactive narrative and other real world agent systems.
Asst Prof Michael Donald Patterson
My research interests are in cognitive science and cognitive neuroscience. More specifically, I focus on working memory. In one project, I am examining how binding between items in working memory can be affected by semantic knowledge held in long-term memory. In another project, I am looking at the biases and flexibility in selecting to encode in working memory a limited amount of visual information from a complex visual environment. In a third project, I am examining the use of working memory during the performance of actions. I am interested in the cognitive and neural substrates of behaviors.
Assoc Prof Mohammed Yakoob Siyal
Computer vision Image processing Medical image processing Biometric-bases security E-commerce Watermarking Computer architecture IT
Prof Nadia Magnenat Thalmann
Nadia Magnenat-Thalmann’s interests are mainly on Virtual humans, both on the creative and the algorithmic side. One recent interest is to model the physiological Virtual Human, including specific individual modelling of organs. Among recent topics of interests : - Physics-based modelling of Clothes - Simulating the touching of clothes using haptics and force-feed back devices - Interactive CAD modelling (for hair and clothes) - Interactive Virtual try on methods for learning processes - Interaction with Social robots and Virtual Humans - Modelling personalities, emotions, memory processes and relationship models for Virtual Humans and Social Robots - Modeling bones, cartilage and muscles from MRI data - Physics-based modelling of deformations of soft tissue - Motion capture methods and motion retargeting - Segmentation methods for MRI data - -
Asst Prof Olga Sourina
Prof Sourina's areas of expertise are computer graphics, virtual reality, data mining, and orthopedic surgery simulation. Her current research works focus on visual haptic-based molecular docking, visual data mining, processing and analysis of brain responses to external stimuli.
Asst Prof Park Taezoon
His research area includes Human-Computer Interaction, user experience design, affective and cognitive information processing, and high performance computing. Current research interests are smart home design for elderly, human factors in maritime system, and affective design and evaluation of consumer products.
Asst Prof PerMagnus Lindborg
Lindborg's main research interests are CAAC (Computer-Assisted Analysis and Composition), interactive audiovisual performance, rhetoric as a metaphor for composition, and the speaking-singing voice. Peer-reviewed articles/chapters have been published by a.o. LNCS-Springer Verlag and Ircam-Delatour. Tier 1: PerMagnus Lindborg (PI) Ina Conradi, Mark Chavez (ADM, NTU). Exploring kinetoaudiovisual parameter mapping in virtual instrument performance and interactive installation. Tier1 grant #200604393R, $50,000 SGD, Academic Research Fund, Singapore. March 2009 -- February 2011.
Asst Prof Pina Marziliano
Pina Marziliano's research interests include: sampling theory, signal processing applications in communications and biomedical engineering, watermarking and perceptual quality metrics for multimedia. Current Research Projects - Sampling Theory and Applications in Biomedical Engineering - Automatic Detection and Prediction of Seizures in Neonates
Asst Prof Qian Kemao
Dr Qian's areas of expertise are optical metrology, image processing and computer animation.
Asst Prof Qiu Lin
Dr. Lin Qiu studies the impact of technology on human cognitive and social behaviors, and incorporates the results of empirical studies to the design of innovative technologies. He is broadly interested in usability engineering, user-centered design, cognitive science, and learning sciences.
Assoc Prof Ramakrishna Kakarala
1) Computational photography: high dynamic range acquisition, composition analysis, affective imaging. 2) Multiresolution linear algebra: Singular value decomposition, matrix factorization 3) Smart sensors: Image sensor applications for metrology
Assoc Prof Ravishankar Sharma
Currently Principal Investigator of NRF-funded project on "Business Models and Pricing Strategies in the IDM Marketplace".
Asst Prof Sabu Emmanuel
Multimedia & Software Security Digital Media Watermarking Digital Rights Management Surveillance Media Processing Multimedia Forensics
Asst Prof Sathyan Subbiah
My background and training is in the area of precision machining and related areas such as fixturing. I try to apply this expertise to different fields such as production of micro-fluidic devices, aerospace and marine polishing process development, solar cell manufacturing, and micro-nano feature/parts development. My expertise includes both experimental tinkering and process modeling using finite element models. In the experimental side I have experience using statistical methods and design of experiments to enhance process understanding.
Prof Seah Hock Soon
Prof Seah Hock Soon has more than 20 years experience in Computer Graphics and Imaging research. His current research areas are in geometric modeling, image sequence analysis with applications to digital film effects, automatic in-between frame generation from hand-drawn sketches, augmented reality, and advanced medical visualization.
Assoc Prof Ser Wee
Prof Ser's expertise areas are sensor array signal processing and signal classification techniques. His current research works focus on robust beamforming and DOA estimation techniques for microphone array, location estimatin techinques for ambient intelligence, detection and classification techniques for sound based as well as radiowave based healthcare and surveillance applciations, integrated audio-video signal processing, audio scene analysis and speech emotion analysis for natural human-computer interaction, as well as EEG brain signal analysis.
Vg Asst Prof Shen Zhiqi
Dr. Shen's areas of expertise are Artificial Intelligence, Software Agents, Multi-agent Systems (MAS); Goal Oriented Modeling, Agent Oriented Software Engineering; Agent Mediated Semantic Web/Grid, e-Learning, Bio-informatics and Bio-manufacturing; Agent Augmented Interactive Media, Game Design, and Interactive Story Telling. His current research works focus on Multi-agent Systems, Agent Augmented Interactive Media, Game Design, Interactive Story Telling, and e-Learning.
Assoc Prof Soong Boon Hee
Research interests in the area of Ad Hoc and Wireless Sensors Networks, Mobility Management, Network Planning and Capacity Optimisation, and Adaptive Video Rate Control.
Asst Prof Sudha Natarajan
Computer Vision and Image Processing, Neural Networks, Embedded systems and VLSI architectures. Current research focus is in Face Recognition, Iris Recognition and Embedded Systems for Vision-based Applications.
Asst Prof Sun Aixin
Information Retrieval; Text/Web Mining; Digital Libraries; Machine Learning
Prof Sun Chengzheng
Professor Sun's current research focuses on collaborative Internet computing, which lies at the intersections of Computer-Supported Cooperative Work (CSCW), distributed systems and computer communication networks, human-computer interaction, and software engineering. Major applications of his research include: collaborative productivity systems (e.g. collaborative word processors, slide authoring and presentation tools, spreadsheets, web page design tools, graphics drawing tools, and image/photo editors), collaborative design and engineering (e.g. collaborative Computer-Aided Design (CAD) and Computer-Aided Software Engineering (CASE) systems), and collaborative virtual environments (e.g. collaborative distributed simulation, virtual enterprise, and network-based multi-user games).
Assoc Prof Sunanda Sangwan
User behaviour in multi-user virtual environments: a) embedded communication in multi-user environment b) end-user information processing in synthetic environments c) end-user adoption of self-service and personal media technologies
Assoc Prof Sung, Eric
My current research interests are in Machine Learning and Computer Vision as applied to Face and Facial Expression Recognition. Some of the work produced by myself and my graduate students are to develop novel algorithms (in subspace learning and SVM accelerator) and tested on face databases and other well known databases. Previous work includes autonomous road following on unstructure terrains based on naive bayes classifier trained on road and non-road samples. Another is applying machine learning and stereovision to segment the 3D disc boundary in the fundus region of the eye. Fractals were also used to embedded digital information in images, possessing robustness to various attacks.
Asst Prof Sven J Norris
3D immersive environments Games & game design interactive multimedia technologies Architecture, Product Design, Lifestlye Technologies Whilst being interested in most areas of New media and emerging technologies, Sven is an enthusiastic gamer. He is, therefore, very interested in all process which go on behind the scenes in this field. As of March 2009, he is embarking as the Principal Investigator on a Tier 1 Grant project which is currently due to run for 3 years. The project titled "Mindscape" is aimed at creating a virtual 3D environment which will be partially generated by neurofeedback - reading EEG signals from the brain and detecting facial expressions to alter the environment. This will provide a new avenue for mental training, for instance, improving concentration, enhancing working memory, reducing depression or stress etc as well generating a dynamic and unique aesthetic canvas from an artistic perspective. As an interdisciplinary project, Mindscape is a collaboration bewteen : School of Art, Design & Media, Nanyang Technological University (ADM) Institute for Infocomm Research, A*STAR (I2R) School of Computer Engineering, Nanyang Technological University (SCE)
Assoc Prof Tai Xue-Cheng
1) Domain decomposition methods for elliptic and parabolic partial differential equations. 2) Parallel operator splitting methods for partial differential equations 3) Inverse problem (or called distributed parameter identification problems) and their error estimates 4) Image analysis and level set related methods. 5) Optimization techniques
Assoc Prof Tan Ah Hwee
Prof Tan's research areas include intelligent agents, cognitive and neural systems, machine learning, knowledge discovery and text mining. His current projects focus on agent-augmented virtual environment (supported by Singapore National Research Foundation), media fusion and analysis (with A*Star Institute for Infocomm Technology), biologically-inspired integrated cognitive architectures (with DSO National Laboratories) and cognitive information systems for situatio awareness modelling and context-aware decision support (with ST Engineering).
Assoc Prof Tan Yap Peng
Image and Video Processing; Multimedia Computing; Computer Vision; Pattern Recognition; Information Retrieval.
Assoc Prof Teh Kah Chan
Prof Teh Kah Chan's areas of expertise and research interests are as follows: 1. Signal Processing for Communications 2. Performance Analyses for Spread Spectrum (Direct-Sequence and Frequency-Hopped) Communication Systems 3. Multi-user Detection for Code-division Multiple-Access Systems 4. Interference Suppression for Ultra-Wideband Communication Systems 5. Cognitive Radio
Assoc Prof Theng Yin Leng
Theng Yin Leng's research interests are mainly in user-centred design, interaction design and usability engineering. She has participated in varying capacities as principal investigator, co-investigator and collaborator in numerous research projects in the United Kingdom and Singapore since 1998. From 1998 ? 2003, she won her first two research grants from the Engineering and Physical Sciences Research Council (EPSRC, UK) during her four years of teaching at Middlesex University (London). Since her return to Singapore in 2002, she has received grants from MOE and A*Star (between 2003-2007) to work on mobile media, interface design patterns and usability evaluation techniques. These projects involve usable and useful interfaces for hypertext systems, the Web and mobile environments; e-learning building tools and learning objects; usability evaluation techniques; and geospatial digital libraries. Theng has more than 90 publications and publishes widely in international journals, and conference proceedings. She has graduated two PhDs in the areas of internet ethics and cognitive user modelling, and currently supervising three PhD students in the areas of user-centred information retrieval systems, visualization of ambient information on mobile devices, and value-trust models for social networks. Recent interests include applying user issues to game design, health informatics, security & privacy and children & technologies.
Asst Prof Ting See Ho
Dr. Ting's areas of expertise are wireless communication theory and hardware implementation of wireless communciation testbeds. His current research work focus on MIMO-OFDM transmission techniques, cooperative communication systems, wireless network coding and hardware implementation for a wireless cooperative network.
Assoc Prof Toh Guan Nge
Multimedia and E-learning Mobile Applications and Developments
Assoc Prof Tung Lai Lai
My current research interest includes examining the cognitive and behavioral issues of participants in virtual communities. Another separate research track looks at website effectiveness from the dual-perspective of web-designers and users.
Asst Prof Vladimir Todorovic
Todorovic's areas of expertise include: game cultures and technologies, location based media, mobile platforms, `transcoded systems', sound art, experimental film and video, system art, definitions and reinvention of the realities that lead to the changes of the social strata, and continental philosophy. Strategically, his recent activities seek for the ways and situations to recreate media we consume into the media we define. His current research works focus on renewable energies, sustainable systems, ludic interfaces; and their relation to our environment.
Asst Prof Wan Chunru
Prof Wan's areas of expertise are signal processing, sonars, communications, parallel computing, underwater acoustics and computational mathematics. His current research works focus on signal processing for sonar, communication and multimedia.
Asst Prof Wang Desheng
His research interests include Interactive Digital Media, numerical analysis and scientific computing, computational biomedical engineering and computational EM, computational geometry, computational graphics and vision.
Asst Prof Wang Ping
- Multimedia wireless communications - Distributed resource allocation - Quality-of-service (QoS) provisioning - Medium access control, call admission control, and congestion control - Cross-layer design
Assoc Prof William Russell Pensyl
My recent work focuses on integration of virtual ?human-like? and ?animal-like? agents that naturally interact with real world participants in mixed and augmented reality environments. Developed upon existing and ongoing research into intelligence in virtual agents as characters in games, interlocutors in theatre or simulation there is potential for co-evolution of narratives. Agents with modest abilities to sense, and interpret symbolically actions of participants allow autonomous interaction between the humans and virtual animal-like agents within a framework of a mixed reality performance. This ?location based entertainment? form allows narratives, animation, and cinematic presentations to occur in real world locations. The form is interactive, audience participative and moves away from passive entertainment, placing viewers within the ?fourth wall,? immersing them into experiential performances. Wearing head mounted display systems observers freely walk around environments and view animal-like agents from various angles. Through voice and gesture recognition, interactions are natural and integrate autonomous characters that respond and interact with non-ascribed behaviours in mutually inclusive and affective dialogues through narrative paths without predetermined outcomes. Through gesture and voice recognition prompts given by the viewers can be used to coax responsive interactions from these virtual animals. Inherent in this training is an underlying question as to who is really being trained in such a circumstance. As we see is animal training shows in zoos and animal parks humans inevitably must alter their behaviours to elicit the response from the animals. These behaviours are most unnatural and belie the truth that the trainer is being trained as much as the animals.
Asst Prof Wong Liang Chun Jaymz
Assistant Professor Jaymz Wong's areas of expertise are film directing, film writing, and film producing. His current research works focus on film psychology, film semiotics, film form and the future of Cinema.
Assoc Prof Xie Ming
Intelligent Vehicle, Humanoid Robot, Machine Intelligence.
Asst Prof Xu Dong
Dr. Dong Xu's areas of expertise are Computer Vision, Pattern Recognition, Statistical Learning and Multimedia Content Analysis. His current research works focus on human gait recognition and event recognition in news video.
Asst Prof Xu Xiaoge
Dr. Xu's research interests include online journalism, citizen journalism, development journalism, comparative press systems, media literacy, and media in China. Currently, he is conducting projects on modeling journalism differences, development journalism, online journalism, foreign TV news, citizen journalism, newsroom communication, news production, media education, and media in China.
Asst Prof Yap Kim Hui
Dr. Yap's main research interests include image/video processing, media content analysis, computer vision, human-computer interaction, and computational intelligence.
Asst Prof (Adj) Yau Wei Yun
Dr. Wei-Yun Yau's areas of expertise are computer vision, biometrics, and robot-vision interface. His current research works focus on fingerprint system such as match-on-card, cancelable template, fake finger detection and soft-biometric fusion as well as media personalization focusing on user analysis, content recommendation and personalization and interactive interface.
Assoc Prof Yeo Chai Kiat
Her research focus is on Heterogeneous and robust MANETs, Pervasive Wireless Access and Seamless Mobile Communication in Mobile Ad Hoc Networks, IP Mobility, overlay networks and Peer-to-Peer Systems, Speech Enhancement and Processing.
Assoc Prof Yeo Song Huat
Dr. Yeo's areas of expertise are in robotics and mechanisms. His current research works focus on cable-driven mechanisms, motion capture system, and modular robots.
Assoc Prof Yow Kin Choong
Yow Kin Choong's research interests include Computer Vision, Wireless Communications and Computational Intelligence. In computer vision, he is interested to study geometric approaches to object detection and point correspondences. He investigates probabilistic methods such as belief networks to combine image evidences to reduce the number of false detections and increase the confidence of true detections. In wireless communications, he studies mobile ad hoc networks and he is interested to investigate ad hoc routing schemes with emphasis in routing security, QoS provisions and resource allocation fairness. Geographic routing schemes provide the shortest path to the destination, but they are vulnerable to attacks because the nodes? positions are known to all other nodes in the network. Multihop Wireless Networks with Infrastructure (MWNIs) also presents a series of problems in load balancing as well as QoS guarantees and need to be investigated. In computational intelligence, he is interested in studying the design of pseudo-recurrent networks to predict outcomes in time series data. These computational framework models after the human brain and has important applications in Biomedicine, Financial Data as well as Earth Sciences.
Asst Prof Zheng Jianmin
Dr Zheng's areas of expertise are computer aided geometric design and computer graphics. His current research work focuses on T-splines, subdivision surfaces, interactive digital media processing, and sketch-based modeling.
Asst Prof Zhou Suiping
Distributed Interactive Applications, Human Behavior Representation for Computer Games and Virtual Training Systems, Multi-Player Online Games
Assoc Prof Zhu Ce
Prof Zhu Ce's areas of expertise are image/video coding and communications, and multimedia signal processing for interactive digital media. His current research work focus on advanced video coding and robust transmission, multiple description coding, distributed source coding and joint source-network coding.
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