|Theng Yin Leng's research interests are mainly in user-centred design, interaction design and usability engineering. She has participated in varying capacities as principal investigator, co-investigator and collaborator in numerous research projects in the United Kingdom and Singapore since 1998. From 1998 ? 2003, she won her first two research grants from the Engineering and Physical Sciences Research Council (EPSRC, UK) during her four years of teaching at Middlesex University (London). Since her return to Singapore in 2002, she has received grants from MOE and A*Star (between 2003-2007) to work on mobile media, interface design patterns and usability evaluation techniques. These projects involve usable and useful interfaces for hypertext systems, the Web and mobile environments; e-learning building tools and learning objects; usability evaluation techniques; and geospatial digital libraries. Theng has more than 90 publications and publishes widely in international journals, and conference proceedings. She has graduated two PhDs in the areas of internet ethics and cognitive user modelling, and currently supervising three PhD students in the areas of user-centred information retrieval systems, visualization of ambient information on mobile devices, and value-trust models for social networks. Recent interests include applying user issues to game design, health informatics, security & privacy and children & technologies.|
- AGameF: Design and Development of an Intergenerational Digitally Mediated Fitness Game for Elderly Users
- An Investigation of Elderly Enjoyment and Social Motivations on Exergame
- Automated User-Based Question-Answering System
- Digital Intelligence
- Digital Technology for Health Interventions: Extending Scientific Knowledge to Adult and Regional Populations
- Enjoyment and Social Motivations on Elderly Exergame
- Exploratory Studies of Urban Asian Health Communication and Information
- Exploring Virtual Worlds Usage Intentions as a Collaborative Tool
- Information Literacy
- Investigating Users' Emotions while Web Searching for Health Information
- QiVMDL - Towards a Socially Constructed Virtual Museum and Digital Library for the Preservation of Cultural Heritage: A Case of the Chinese "Qipao"
- Social and Health Communications and Issues
- Understanding the Role and Use of Narratives in the Encounters between Doctors and Youths
- Theng, Y.L., Foo, S., Goh, H.L.D., & Na, J.C. (2008). Handbook of Research on Digital Libraries: Design, Development and Impact. IGI Global, Hershey, PA.
- Theng, Y.L., Tan, K.L., Lim, E.P., Zhang, J., Goh, D.H., Chatterjea, K., Chew, C.H., Sun, A., Han, Y., Dang, N.H., Li, Y.Y. and Vo, M.C. (2007). Proceedings of the ACM+IEEE Joint Conference on Digital Libraries JCDL 2007: Mobile G-Portal supporting collaborative sharing and learning in geography fieldwork: An empirical study.Canada.
- Theng, Y.L., Goh, D., Lim, E.P., Liu, Z.H., Ming, Y., Pang, N., Wong, B.B. (2005). Applying Scenario-Based Design and Claims Analysis on the Design of a Digital Library of Geography Examination Resources. Information Processing & Management, 41(1), 23-40.