Name | Research Interests |
Prof Alfred M Bruckstein | Variational Methods in Image Analysis and Synthesis,
Multi A(ge)nt Robotics and Applied Geometry |
Assoc Prof Andrea Nanetti | Dr Andrea Nanetti—as a scholar, who started his research vocation in historical studies at the advent of computer operating systems with graphical user interfaces—has always been fascinated by the exponential growth of interdependencies between artificial actions (i.e., human made) and computational operations (i.e., completed by electronic devices able to store and process data, typically in binary form, according to instructions given to them in a variable program or machine learning, which allows algorithms to learn through experience, and do things that we are not able to program). With this interest, he is proposing the theoretical need to direct traditional disciplinary knowledge toward a formal science of heritage (i.e., the treasure of human experiences), which will focus on how data and information—now encoded in complex interactions of written, pictorial, sculptural, architectural, and digital records, oral memories, practices, and performed rituals—may be inherited by machine learning algorithms. This state-of-the-art science pioneers integrated action plans and solutions in response to, and in anticipation of, the exponential growth of emerging needs in our increasingly complex human society. In practice, the research uses multidisciplinary and trans-disciplinary methods to identify case studies for interdisciplinary and cross-disciplinary teamwork investigations.
Since 2007, Dr Nanetti's main research project is EHM-Engineering Historical Memory (http://www.engineeringhistoricalmemory.com, since 2015 on Microsoft Azure). EHM is both an experimental methodology and an ongoing research project for the organization of historical information in the machine learning age. He first theorized it as a Visiting Scholar at Princeton University in 2007. Since his arrival at NTU in 2013, Dr Nanetti has been working on the globalisation of his research interests. Starting from his background studies on the world as seen from Venice through its chronicles and diaries (1205-1433) and world maps (e.g. Fra Mauro), he opened the range of the investigation of other coeval historiographical traditions, in Chinese, Greek, Russian, Persian, and Arab. EHM develops and tests new sets of shared conceptualizations and formal specifications for content management systems in the domain of the Digital Humanities, with a focus on how to engineer the treasure of human experiences and serve decision making, knowledge transmission, and visionarios. In practice, his research develops and applies computationally intensive techniques (e.g., pattern recognition, data mining, machine learning algorithms derived from other disciplines, knowledge aggregators, interactive and visualization solutions). From a theory point of view, EHM focuses on history of historiography and studies new ontologies for the semantic web, inspired by Derrida's notion of trace, Ginzburg's "thread and traces" theory, and last but not least Umberto Eco's semiotics (e.g., 2007 'Dall'Albero al Labirinto', published in English in 2015 as 'From the Tree to the Labyrinth').
In his long-term strategic fit at the NTU Singapore School of Art, Design and Media, Dr Nanetti is designing and engineering a new generation of knowledge aggregators for immersive spaces to test how interactive media and AI can share the century-old experiences of Arts and Humanities with Sciences. In this intellectual framework in 2017 Dr Nanetti initiated an interdisciplinary project to revitalise the social nature of learning experiences from a transcultural perspective. The project is called “Dancing over Ideas of Research”. D.A.N.C.I.N.G. identifies the knowledge aggregation process (Definition, Assumption, Notion, Concept, Interpretation, Narrative, Gamut), which uses AI in immersive spaces to augment and expand the human capacity to discuss complex ideas (i.e., ways of seeing and representing reality) and ultimately facilitate solutions to the 21st century grand challenges. |
Mr Benjamin Alexander Slater | Singapore Cinema
Screenwriting Craft and Practice
Fiction, Narratives & Storytelling
Interactive & Experiential Narratives
Urban Space, Psychogeography
Film Histories & Criticism
Creative Writing |
Assoc Prof Benjamin Seide | • Virtual cultural heritage: Exploring state-of-the-art virtual reality (VR) technologies for the benefit of promoting cultural heritage to a broader audience with “edutainment” applications
• Immersive technologies: 360 ̊ video experiences, 3D stereoscopy, dome projections and state-of-the-art virtual reality (VR) applications at the intersection of media art and technology
• The art and science of visual effects and its role as an aesthetic and narrative device in filmmaking |
Asst Prof Bernhard Johannes Schmitt | Bernhard's research interests are in the areas of stop-motion animation, experimental animation and interdisciplinary research in art and technology with an emphasis on social robots. |
Assoc Prof Biju Dhanapalan | Biju Dhanapalan has research interests in the following areas:
Digital animation and visual effects practice led research covers areas of feature films, commercials and TV serials; the interdisciplinary collaboration of art and technology in new media and interactive exhibits; 3D immersive technology in air traffic control systems; Motion analysis of classical dance forms; intuitive pedagogical tools for math learning. Multi-surface projections, Interactive Stereoscopy and Alternate Education. Inquiry into the play of 'song and and dance' in Indian cinema and its role in the narrative arc of films |
Prof C.J. Wee Wan-ling | • Globalisation and contemporary cultural production in East and Southeast Asia
• Curation and the idea of 'Asia'
• Literature, theatre and contemporary visual art in Singapore
• Colonialism and nationalism in English and Anglophone literatures and cultures
• Cultural and Postcolonial theory
• Modernity, modernism and the contemporary in Euro-America and East Asia |
Assoc Prof Cai Yiyu | His interest in Interactive & Digital Media (IDM) mainly includes Tactile/Haptic VR System Design, GPU-accelerated Digital Media Processing, Serious Games and Simulation, and Computer-aided Design.
He has been doing research in the intersection of IDM, and Bio & Medical Sciences covering from Computer-assisted Surgery to Volumetric Cellular Image Processing to Phase I/II Drug Clinical Trial Design to Protein Docking. In MedTech field, he pioneered the research and development on Cardiovascular and Intracardiac Interventional Simulation for pre-treatment planning and training application.
He is also active in industry-oriented research working closely with Engineering and Education sectors. |
Ms Candice Ng Ee Ching | Digital material culture, tangible interaction design, design pedagogy and design studies. |
Dr Chalit Kongsuwan | There are three main research topics that I am interested in.
1. Ascetic design inspired by the everyday objects of Buddhist Thai monks who practice in remote areas.
This research will explore how eloquent objects are designed and made without the use of high technology and natural deterioration. The research and design outcomes would illustrate and promote sustainable methods of utilising locally available materials, simple tools and hands-on skills for utilitarian purpose and austere aesthetics. This primitive approach may have a power to resurrect self-sufficiency, self-fulfillment and selflessness which are rare to find from today designers.
2. Fluid design influenced by riparian cultures.
This research will aim to investigate the fluid connection and contradiction between Western and Eastern designs which are influenced by riverine culture. The outcome of this research would suggest new ways of conveying nostalgic, dynamic and floating qualities through functional objects and residential space. References would be drawn from ceremonial barges, boats and riparian architectures. The principle of Feng-Shui (wind and water) may be referred to.
3. Improvisational design drawn by the improvisational performance of arts and crafts
This research will examine the simultaneity between design (creative action) and making (physical action). This can be compared to traditional Indian music (Tabla & Sitar) and contemporary Jazz which are performed by heart. The result of this research would stimulate and liberate those white-collar designers who are currently dictated by a contrived format of design methodologies, Computer – Aided Design (CAD) and digital technologies such as 3D printers and CNC machines (Computer Numerical Control). Relative references would include the improvisation of throwing clay pots and turning wooden bowls. |
Assoc Prof Chen Chun-Hsien | Assoc Prof Chen Chun-Hsien's areas of expertise are Industrial/Product Design, Knowledge Engineering, and Decision Support Systems. His current research work focuses on collaborative/human-centric/consumer-oriented product design and development, knowledge management, decision support systems and artificial intelligence in product/engineering design. |
Prof Chen Shen | - Art and Culture of Early China
- Cultural Heritage and Museum Studies
- Archaeology and Anthropology in general
- Material Cultures and Technology in Ancient China |
Assoc Prof Christoph Hahnheiser | Following my lecture in March at the NTU I have discussed these theses with colleagues and executives of different institutions and Universities and received a strong interest in this topic. How do financial systems for film financing effect the work and the product, and how is the influence of political institutions on creativity and independency?
The term ‘independent producer’ is in many ways
a misnomer. A more accurate description might
be ‘dependent producer’ because so many factors involved in a film’s financing, production and distribution are out of the producer’s control.
Independent cinema is known for strong auteurs, for individuals that experiment and take chances. But films are an expensive art form and dependent on external financiers like public subsidies, investors and other financing partners each with their own agenda. What is the impact on the work and on its independency and how is the independent film changing in a fast-changing global market?
This research identifies a new, additional facet of the economic benefits that extends beyond the normal multiplier impacts. We term this the ‘Creative Industries Ripple Effect’ – that identifies the additional economic value derived from analysing production expenditure according to the industry into which the money is spent. We call these horizontal impacts.
The knowledge I can provide is a mixture of extensive professional experience but also intuition and sensitive communication, which would strongly influence my teaching. Knowledge is one thing but the ability to listen and understand is the key to a successful career and to find a unique voice, which can stand out in a global world. The transfer of knowledge as well as discussing and encouraging the search for identity, unique story telling and intuition will play an important role in my research but also to envision the fast global changes from the start. |
Asst Prof Chu Kiu-wai | Kiu-wai’s major research explores how cinema, media and arts represent nature and the environment; and how they impact people’s perceptions and actions towards environmental issues in contemporary world. It also examines how culture shapes, and is shaped by, the contacts and interactions between human and the more-than-human world (including animals, plants, inanimate objects, and the environment) in the Anthropocene age.
Kiu-wai is also actively promoting cross-regional research and educational initiatives and collaborations in Ecocriticism and Environmental Humanities, particularly in East and Southeast Asian regions. He welcomes global research collaborations with academics from all disciplines, and non-academics such as artists, curators, media workers and others on cultural and ecocritical projects. |
Mr Chua Chong Jin | Creative works (eg biographies, poetry, literary journalism, book and movie reviews)
Commissioned works (eg coffee table books for clients to mark special events or anniversaries)
In-depth features on issues in developing countries in Asia as well as profiles on movers & shakers in fields like politics, business, academia, IT, sports, entertainment and the arts.
Communication strategies - eg the communication styles of leading personalities in different fields
The increasing importance of communication skills in the new economy and its implications (eg the type of teachers needed; the nature of communications training in formal education etc)
Changing media landscape and its implications
Language patterns in speaking and writing |
Assoc Prof Chul Heo | Chul's scholarly interests focus on the study of production culture and aesthetics of film and television with a critical cultural studies approach. In particular, he is interested in critical and aesthetic implications of the look and sound of film and television, e.g. production design and sound design. To understand production culture of film and television, he pays attention to people who make creative decisions to deal with production conventions, creative rights, constraints and possibility in their institutional contexts, and the imagined audience in production process.
Research areas
- Imagined Audience in Media Production
- Production Culture: Convention, Aesthetics, and Style
- Media and the Public Sphere
- Cultural Politics of Sound and Production Design
- Digital technology and Filmmaking: Data Mining and Media Production
- Production Culture of South East Asian Cinema and Korean Cinema
- Documentary: History, Theory, and Aesthetics
Selected Creative Works
Feature Films, Theatrical release nationwide.
- The Return (2017, 96 min., 4K HD), Director/Writer. Narrative feature. (in Korean w/English-French subtitles), Commercial release on Dec. 7, 2017; Golden Zenith Award, the 41st Montreal World Film Festival; Ulju Mountain Film Festival; Jeonju International Film Festival; Asian Film Festival of Dallas.
- Mira Story (2014/2015, 84 min., HD), Director/Writer/Producer. Documentary feature. (in Korean w/English subtitles), Commercial release on Jan. 15, 2015; Seoul Green Film Festival.
- Ari Ari the Korean Cinema (2011/2012, 83 min., HDV), Director/Writer/Producer. Documentary feature. (in Korean w/English subtitles). Commercial release on Dec. 10, 2012; Busan International Film Festival, Seoul Independent Documentary Film Festival, Korean Film Festival in Bhutan; Paris Korean Film Festival
Short Films
- The Secret of Hanji Craft (2014/2015, 10 min., HD), Producer/Director. Short film. (in Korean w/English-French subtitles), New FIFMA programme at Empreintes, France, Sep. 12 - Dec. 31, 2017; Singuliers Objets, Plessis Robinson, France, Dec. 09 - 10, 2017; Festival de Metiers d'art, Deauville, France, July 14-17, 2017; Revelation International Fine Craft & Creation Biennial 2017, Paris, France, May 2017.
- Kismet (2013, 30 min., HD), Producer/Director. (in Korean w/Turkish subtitles), Istanbul-Gyeongju World Culture Expo 2013, Istanbul, Turkey. August 31-September 22, 2013.
- Constancy and Change in Korean Craft Arts (2013, 60 min., HD), Producer/Director. (in Korean w/English subtitles), Hidden Match ― An Exhibition of Korean Craft, National Museum in Riyadh, Saudi Arabia. November 24 - December 23, 2013; Taiwan International Cultural and Creative Industry Expo, Taipei, Taiwan. November 21-24, 2013; Milan Design Week, the Triennale Design Museum, Milano, Italy. April 9 - 14, 2013.
- The Job (2006, SD). Producer. thirteen 30-min. episodes for TVK-24, Comcast cable in Southern California. (In English)
- Between Two Worlds (1996/1998, 30 min., SD), Director/Writer/Producer. (In English), National broadcast on PBS in the United States, 1996. Distributed nationwide in America by UC Berkeley Center for Media and Independent Learning, 1998-2003; Rochester International Film Festival; Sinking Creek Film Festival; VideoScape Asian American Video Showcase; Busan Universiade for Digital Contents; Williams College; UC Davis Asian Pacific Film Fest; Korean American Film Festivals in San Francisco, Chicago, & NYC. |
Assoc Prof Danne Ojeda Hernandez | Her current research is devoted to the disciplinary redefinitions of Graphic Design and its implications in contemporary visual culture. It analyses antithetical aspects within the evolution of graphic design, like its communicative and allegoric nature, autonomy and social commitment, and expressivity and new media standards. The theoretical basis of this research includes binary concepts like natural/artificial, original/copy, public/private, and physical/virtual. The research is methodologically structured upon close readings of a variety of visual objects from the perspective of graphic design. These objects are discusses in connection with different sorts of conceptual platforms, like manifestos, (un)realized projects, curatorial proposals and critical reviews among others sources within today's dominant orientations in graphic design.
Moreover, her areas of interest can be summarized as follow: Issues in Visual Communication/Contemporary Design, Design Theory, Art/Design and Pedagogy, Design and Science and Art and Design relations. Her areas of specializations regarding professional practice are mainly editorial and exhibition design.
At NTU, Prof. Ojeda is engaged (or has been engaged) with the following projects:
TIER1 [2018] by Ministry of Education (MOE) › One and Three Books. An on going pedagogical and research project.
TIER1 [2013] by Ministry of Education (MOE) › D-SIGN-LAB. Research Experiments on Art, Design and Science with a focus on Magnetic Resonance Imaging (MRI) Analysis.
TIER0 [2010] Asian-Pacific Mega-exhibitions: A Critical Perspective
RCC [2009] For the Sake of a Second Life: Approaches to Sustainable Design
—
Selection of Danne Ojeda’s works:
http://www.d-file.com
https://www.paperbrains.net/
https://www.vanitas-book.com
— |
Asst Prof Davide Benvenuti | Character Animation 3D and 2D
Animation tools development and new interface
Real time rendering and animation
Game engine development and improvement
Motion capture techniques and applications
Non realistic rendering and animation |
Asst Prof Djordje Arambasic | Djordje’s research interest focus on significance of imagery in visual storytelling, pictorial affection in the moving pictures, black and white in digital cinematography, colour neo-noir and pop-culture influence in developing visual style, Art-house and Indipendent Film, grain in digital processing, film stock cinematography and fine art photography. |
Prof Dorrit Vibeke Sorensen | Digital cinema and multimedia art
Visual music and experimental animation
Stereoscopic digital photography/film/video
Interactive art and architectural installation
- new display technologies
- new materials
- embedded systems
- physical and ubiquitous computing
- ambient media and health esthetics
- wireless and mobile media
Low cost and sustainable computing/media
Traditional material cultures and digital media; global visual culture; alternative social networks.
Creativity; art and science; art and technology; transdisciplinarity.
Author of articles and chapters on digital art and new media. |
Asst Prof Elke E. Reinhuber | In her current artistic research, Elke Reinhuber investigates on the correlation between decisions and emotions and explores different strategies of visualisation and presentation. Her PhD thesis suggests 'Counterfactualism' as a new category for fine arts and humanity, dealing with the retrospective analysis of turning points in life.
- Counterfactuals in Media Art
- Immersive Environments
- Virtual Reality
- Augmented Reality
- Imaging Technologies
- Expanded Photography
- Environmental Issues |
Dr Ella Raidel | Experimental Cinema, Sinophone Cinema, Contemporary Aesthetics, Contemporary Art, Interdisciplinary Research Urban Studies |
Assoc Prof Galina Mihaleva | As for professional practice,she has been designing Couture Collections and accessories under the label ''GALINA COUTURE''.
Her recent interests and explorations are in the area of Fashionable Technology, which refers to the intersection of design, fashion, science, and technology.
Kinetic Dress, Scottsdale, Arizona, 2011-Present
● Original costumes made in collaboration with dance and technology specialist Jessica Rajko
● Workshop, Popular Culture Association/American Culture Association convention in 2012
Telematic Dress, Tempe, Arizona, 2008-Present
● Costume that enables dancers to perform together when they are in different locations
● Collaboration with Nottingham-Trent University (United Kingdom) and Arizona State University
Motionᵉ, Tempe, Arizona, 2004-2005
● Costumes with embedded sensors that affected the light and sound of a dance concert
Sensory Chameleon Bodysuit, Tempe, Arizona, 2004
● Smart Second Skin clothing designs with the Biodesign Institute's Center for Applied Nanobioscience at Arizona State University and the Sensory Design & Technology of Cambridge, England
● Presentation at Wired Magazine's NextFest in San Francisco, California in 2004
Paper Interiors: a dance exploration or real and virtual dimension, Tempe, Arizona, 2002
● Costumes for a 3D multimedia-based dance performance by choreographer Jennifer Tsukayama
● Performance at the American College Dance Festival at Arizona State University |
Assoc Prof Gray Hodgkinson | In recent work, Gray has been exploring the inclusion of 3D virtual reality to animation. Animation and virtual reality share a common fundamental in that they both take place inside an artificially constructed world. This commonality provides a starting point to explore how narrative and direction is affected when virtual reality is employed. |
Assoc Prof Hans-Martin Rall | Research profile Asst/Prof. Hans-Martin Rall
Asst/Prof. Rall's research interests are mainly in the areas of digital animation development and interdisciplinary research in art and technology.
He is a renowned director of independent animated short films, with 8 major film-funding grants awarded to him by German and European institutions.
Since 1997 Hannes Rall has built a strong reputation for adapting literature successfully
in his animated short films:
“The Raven“ (1999) and ”The Erl-King“(2003) , adapted from the famous poems by E.A. Poe and J.W. von Goethe respectively, have been screened in over 120 film festivals
world wide and won multiple awards.
His work was shown in group-and solo-shows in galleries in 20 countries worldwide since 2004.
-Tehran Museum of Contemporary Art
-National Museum Singapore
-State Gallery of the Arts Stuttgart, Germany
-Bangkok International Film Festival
-Académie Libanaise des Beaux-Arts, Beirut
-Egyptian Opera House, Metrogalerie, Kairo
-Cinematheque. Tel Aviv
-Goethe-Institut Damaskus
-Goethe-Institut Ramallah
-Seika Art Academy, Kyoto
-Osaka European Film Festival
-Auckland University of Technology, NZ
-Pataka Museum Wellington, NZ
-Muzium dan Galeri Seni Universiti Sains Malaysia, Penang
"Tradigital Mythmaking":
-Goethe-Institut Singapore/Singapore International Film-Festival
-Goethe Institut Kuala Lumpur/Univesrsiti Teknologi Mara Kuala Lumpur
Asst/Prof. Rall was awarded a 86 000,- SD tier 1 research grant by NTU in 2006.
“Tradigital Mythmaking-Singaporean-Animation for the 21st Century” :
In this project Prof. Rall explores the development of genuinely Southeast Asian animation styles, which are not derived from Western or Japanese concepts.
His book “Tradigital Mythmaking” was published in Singapore in 2009.
In 2010 he was awarded a second tier 1 research grant in the amount of SD 150 000,- to
continue and expand his research in “Tradigital Mythmaking-The Next level”:
In close cooperation with the Co-PI Prof. Seah Hock Soon from the School of Computer Engineering,
Asst/Prof. Rall is exploring the development of digital tools for the adaptation of Asian
mythological stories in local art styles.
External research funding
2007 Film production funding by the Film Funding Board of Baden Württemberg (MFG Filmförderung) for the film “The Cold Heart”
2004 Script-development funding by the MFG Baden-Württemberg for the animated shortfilm „THE COLD HEART“.
2003 Reference-filmfunding for the film ”The Erl-King“ by the FFA Berlin.
2000 Production-funding for „The Erl-King“ MFG Baden-Württemberg
2000 Production-funding for “The Erl-King”by the Kuratorium Junger Deutscher Film.
2000 Reference-funding for “The Raven”by FFA, Berlin
1997 Production-funding for the short film “The Raven”by the MFG Baden-Württemberg
1994 Script-development funding for animated series „Dicki“ by MEDIA-program
Research areas:
-Exploring Asian culture and history to develop unique and original animation styles, which are not derived from Western concepts.
(Current research project: “Tradigital Mythmaking”)
-Development and application of new digital technology to visualize Asian art styles in animation (Current research project: “The Living Line” Co-PI: Prof. Seah Hock Soon SCE,
10 000,-SD mini seed grant by Institute for Media Innovation NTU)
-The adaptation of literature for animation
(Current research project: “The Cold Heart”, 25 minute animated short film
adapted from the novel by Wilhelm Hauff, 90 000,- Euro film-funding grant
by MFG Baden-Wuerttemberg).
-Marketing animated short films in the 21st century (URECA research project)
-History of German animation
-History of Southeast Asian Animation |
Assoc Prof Ho Hau Yan Andy | Psychosocial Gerontology, Healthy and Creative Ageing with Art-based Research
Psychosocial Rehabilitation, Quality of Life in Stroke and Mental Health Recovery
Caregiver Support and Resilience Building in Bereavement and Dementia Care
Public Health Palliative Care and End of Life Care Provision and Policy Research
Intervention Studies, Holistic Therapies, Life and Death Education, Medical Humanities
Community Empowerment, Health Service Research, Participatory Action Research |
Assoc Prof I Lo-fen | Text and Image Studies
Chinese Poetry and Visual Art
Chinese Literary Works on Paintings
Su Shi Studies
Interchange of East-Asian Culture and Literature in Classical Chinese
Asian Visual Culture and Aesthetics |
Assoc Prof Ian Dixon | Cinema Studies, Celebrity Studies, Fan Studies, Film Theory, Filmmaking, Literature, Screenwriting & Television Studies |
Assoc Prof Ina Conradi Chavez | Area of research:
-Public Art
-Fine Art
-Procedural Interactive Installation
-Computer Generated Animation
-Digital experimental animation
- Stereoscopic 3D
- Interactive Media
-360 Immersive Media Displays
The research delves into an exploration of trandisciplinary visual art media, researching and integrating emotive and subjective abstract image making in digital, traditional and non-traditional forms. Drawing on the ideas of the merging of digital painting, avant-garde film-making and sound cultures, current work aims to craft immersive, interactive and 3D animated installation using digital image, seeking innovative convergence of art and technology to transform spaces into novel experiences.
11.2011-10.2017 MOE AcRF Tier 1 “Immersive Animated Canvas: Merging New Media Art and Technology for Immersive Cinema and Visualization Experiences", PI Ina Conradi (Asst Prof), Co-Pi Ben Alvin Shedd, (Professor) NTU ADM
1.3.2011-28.02.2014 MOE AcRF Tier 1 RG 55/10 (M52090031) "3D Stereo Animated Pictorial Space: Towards New Aesthetics in Contemporary Painting" PI Ina Conradi (Asst Prof), Co-Pi Dr Xiao Wei Sun, EEE (Assoc Prof) NTU
15.8.2011--31.12.2013 IMI Seed Grant, (M4080760.B40) "Unframed", PI Ina Conradi (Asst Prof), Co-Pi Mark Chavez (Asst Prof) NTU ADM
01.01.2008-28.2.2010 MOE (AcRF) Tier 1 RG105/10 (M52090000) “Digital Imaging in Singapore", PI Ina Conradi (Asst Prof) NTU ADM
02/2009-02/2011 MOE (AcRF) Tier 1 “Exploring kinetoaudiovisual parameter mapping strategies for virtual instrument performance and interactive installation,” PI Per Magnus Lindborg, Co-PI Ina Conradi Chavez (Asst Prof), NTU ADM (5% Involvement)
01.10.2010-30.11.2011 IMI Seed Grant, (M4080629.B40) "Stereo Pictorial Spaces", PI Ina Conradi (Asst Prof) Co-Pi Dr Xiao Wei Sun, EEE (Assoc Prof), NTU ADM
01.12.2010-31. 05.2012 IMI Seed Grant: “EEG-based Immersion and 3D Interaction: E-learning, Art, and Medical Application”, PI Olga Sourina Co-PI Ina Conradi (10%) NTU ADM |
Mr Jeffrey Hong Yan Jack | Transportation Vehicle Design
Wearable Technology
Interaction Design - interactive objects, environments, and experiences.
Form exploration using Generative Modeling techniques.
3D Laser scanning and reverse engineering.
Human perception, spatial cognition, and interaction within Virtual Environments.
Simulation and presentation of real-life phenomena through the use of computer graphics software. |
Asst Prof Jennifer Ray Burris | The International in Curatorial Practice at a Time of Reactionary Nationalism
Ecologies of Sound Art and Site-Specificity
Feminism and Performance
Histories of Land Art and Minimalist Sculpture
Theories and Practices of Modernism along Equatorial Geographies
Critical Practice and the Waste Stream: Artists and Social Scientists |
Asst Prof Jesse John Thompson | Sculpture
Drawing
Painting
Anatomy
The link between work ethics and aesthetics |
Miss Joan Marie Kelly | Joan Marie Kelly is an Urban Ecologist, she investigates the ecosystem of the city initiating artistic connections with migrant and marginalized communities. The aim is to empower the community with the experience of creation. Kelly reinvigorates concepts of figure painting and drawing in collaborations with ethnographic methodologies. She focuses her participatory workshops on communities of lower caste women and children in India. The women and children tell their stories through drawings, knitted pieces, photographs, and audio documentaries.
Kelly applies her participatory art workshops to interdisciplinary collaborations with several researchers and communities. Collaborating changes the intension and outcome of the participatory workshops opening up whole new fields. Creativity and rudimental tools of drawing applied in different contexts with scholarly researchers has the ability to transform the intension and meaning of the scholarly work through visual language.
The interdisciplinary work is with these different fields and scholars:
1) Sustaining oral languages with three linguist working in different focus areas in Asia, by creating the first illustrated children’s books with the oral language communities.
2)Drawing as a tool for engineers to develop and record ideas.
3) The use of multi-media arts as a means to provoke communication and awareness of cultural heritage within host communities prior to tourism development. The collaboration involves Yuthasak Chatkaewnapanon from University of Chiang Mai, a Thai Tourism sociologist, and Prof. Ross Adrian Williams, a sound artist.
All of these particular sectors of society influence Kelly’s personal artwork which is inspired by urban life of South East Asia. |
Assoc Prof Julien Cayla | • Customer experience
• Service interactions
• Consumer culture in Asia
• Recognition theory |
Assoc Prof Kamaludeen Bin Mohamed Nasir | Sociology of Religion; Cultural Sociology; Social Theory; Deviance and Social Control; Globalization; Sociology of Youth. |
Mr Kelvin Yeo | Strategic communications, crisis management and communications, CEO and senior management communications, internal communications, consumer behaviour and communications, social media, influencer communications, persuasion and negotiation skills |
Asst Prof Kevin Andrew Riordan | Modernism
Theater and Performance
Theory
Comparative and World Literatures
Cinema |
Asst Prof Kristy H.A. Kang | Dr. Kang's research interests include urban studies, histories and theories of digital media arts, urban media art and digital placemaking, and ethnic studies in the U.S. and Asia. |
Dr Kym Campbell | Mobile media and communication
Digital media communication and performance
Technology, media production and culture |
Assoc Prof Laura Miotto | My research interests span the areas of:
• theories, methods and design processes used in exhibitions design and spatial narratives in the context of museums and public places
• understanding Exhibition Design historically and in relation to the new socioeconomic realities of Singapore and other modern Asian societies |
Asst Prof Lee Sang Joon | My current manuscript project, tentatively titled 'The Asian Film Festival and the Emergence of Transnational Cinema Network in Cold War Asia' is a book-length study on the cultural history of the Asian Film Festival. This will trace the early history of the festival and explore the ways in which cold war politics, ideology, international relations, and nationalism have shaped this regional film festival, led by the Japanese film industry, in postwar Asia, and to what extent the festival had influenced the regional film industries and cultures during its first two decades, from 1953 to 1972.
As part of my future research plans, I also plan to write a critical investigation of the Korean cinema renaissance in the 1990s and the beginning of the new millennium. Instead of analyzing industrial structures or scrutinizing single/multiple texts, this project, tentatively titled 'Celluloid Korea: Cinema at the End of the Century,' will examine the particular phenomenon from the perspectives that consider manifold factors; cine-club movements, the emergence of film schools, translations and interpretations of critical theories, film journals, multiplexes, and the intellectuals’ turn to the cultural industries throughout the 1990s. I will particularly address to what extent politics, new economic conditions, social changes, and nationalism have shaped Korean screen cultures and industry throughout the past two decades.
In tandem with the above project, I am writing critical essays on contemporary practices of transnational media connections between Korea, Japan, and China, Korean popular culture and social media, and a new method of writing transnational film history that is especially important for regions linked by both cultural correspondences and political systems. |
Assoc Prof Lee Yong Tsui | His research interests lie mainly in computer related areas, such as computer graphics, geometric modeling, computer-aided design and manufacturing, and related applications. More specifically, he current focus is in computer-aided conceptual design, looking at the problem of converting design sketches into 3D models, which can then be ?beautified? to become CAD models. He is also studying the simulation of vehicle collisions, as an impartial assistant to judicial litigation on road accident cases. |
Assoc Prof Leong Kah Fai | His principal areas of research interests are in rapid prototyping and its applications in biomedical applications, including tissue engineering, product design and development science and design education. |
Asst Prof Lisa Winstanley | Areas of Research Interest Include:
Trust in a design context
Ethical Design Practice
Collaborative design practice
The psychology behind design practice
Design for good
TRUST IN DESIGN
Hate crime and social division have seen a marked increase in recent times; thus, Lisa's latest project's aim is to promote inclusion, collaboration and altruism as a counter to this dissonance. The project embraces social and cultural divergence, fostering a culture of creative trust through International artistic collaboration, aiding social inclusion through creative practice. With the intention of coalescing creative communities from around the world, building bridges and providing a conduit for international collaboration to encourage a philanthropic approach to design-with-purpose. |
Assoc Prof Louis-Philippe Demers | To investigate Design, Digital Media and Media Arts from the interactive and embodied media perspectives.
To investigate Artistic, Aesthetic and Technological impact of digital media on humans under the following paradigm: As digital media, pervasive and ubiquitous computing are increasingly being part of our every day life, the researches focus on the human - the role of the body - at various levels
of the digital domain experience. Beyond the sole paradigm of Human Computer Interfaces (HCI), these researches will analyze and implement projects across the spectrum of Art & Design while correlating those to the spectrum of being close to the body -objects-, to a broader sphere -space- and finally to a
global container -culture-.
Keywords:
Social and Emotive Robotics, Entertainment Robotic, Robotic Toys, Hybrid Media, Interactive Media, Interaction Design, User Experience, Intelligent Objects, Wearable, Physical Computing, Ubiquitous Computing, Kinetic Architecture, Public Space, Public Art, Tangible Media, Haptic Devices, Multi-Touch, Surface Computing, Multi-User Environments, Theatre, Stage Design, Lighting Design, Live Performance Technologies, Augmented and Mixed Realities. |
Mr Lucas M F V Jodogne | Besides being an award winning Cinematographer Lucas also developed his Art as a Photographer. Since his first solo exhibition in 1984 he has shown his work all over the world in galleries and museums. His work has been acquired by important collections including the National Art museum and the Singapore Art museum in Singapore. Several publications are on his name, notably “Bodiless dragon”, 1994: Pandora, the subject focuses on the urban landscape of Singapore.
He sees himself not as a mere photographer but as an artist with a camera. He uses a picturesque presentation of his works, which refers to nineteenth century and even earlier painting to empower the concept behind it. His work consists of observing the social and industrial transformations within the landscape. |
Asst Prof Marc Gloede | Marc's research interests include:
- Development of Curatorial Practices
- Curating time-based media
- The relation of images, technology, space, and the body
- The dynamics / interferences between fields such as art/architecture, art/film, and film/architecture
- Expanded Cinema
- Perception of color in film and art
- The impact of digital dynamics on film and art practices
- Re-thinking Abstraction |
Prof Michael John Kirk Walsh | My research falls under the umbrella term 'Conflict and Culture' and can be subdivided into three main categories:
1. British (and imperial) cultural production in the first two decades of the 20th century (especially in relation to the Great War)
2. Heritage in Conflict and Post-conflict Zones: Famagusta, Cyprus.
3. Twentieth century music history |
Asst Prof Michael Thaddeus Tan Koon Boon | Areas of Interest:
- Arts, Design and Culture for Health and Wellbeing
- Creative Ageing
- Health/ Medical Humanities
- Arts in Medicine Education
- Socially-Engaged Art
- Arts-based Social/ Health Research / Visual Methods
- Health Communication
Michael's research interest explores art and design practices in relation to health & Well-being, care, aging, and human flourishing. Informed by assemblage theory, he explores the role of creative practice in shaping culture of care in various care settings and the wider context of medical/ health humanities and health communication.
He is active in mapping arts and health practice locally and internationally, examining the roles and contributions of artists and designers operating in health and caring context or who are involved in socially engaged creative practices. He is also interested to explore methods to prepare artist and designer to undertake such endeavors and ways through which embodied processes can facilitate mindfulness in interpersonal interaction particularly in health and care context. As a practitioner in arts and health, he has designed and conducted art programs for organization such as the Parkinson's Disease Society Singapore (PDSS), Singapore General Hospital, National University Hospital,Tan Tock Seng Hospital. He has previously partnered The Agency for Integrated Care in an exploratory study to examine the impact of art engagement on general wellbeing of residents at the participating nursing home, the Alzheimer's Disease Association (ADA) 'Let's have tea at the Museum'.
More recently, he partnered with the Agency for Integrated Care and the National Arts Council to roll out a pilot nursing home Artist In Residency Project (June 2017-March 2018) involving 10 Artists and 9 Nursing Homes. The project result in an exhibition 'Sparks Art Wellness Exhibition' (9-18 Mar2018) which was opened by the President of Singapore
Project In the News:
Sparks Art Wellness Exhibition
-Channel 8 News at 7pm, 9 March 2018 https://www.channel8news.sg/news8/singapore/20180309-lif-aic-senior-art/3977204.html
-The Straits Time Online, 9th March 2018 http://www.straitstimes.com/singapore/first-of-its-kind-art-exhibition-showcases-works-by-nursing-home-seniors?xtor=CS3-17
-The Straits Time, 10 March 2018, P. B8
-The Lian He Zao Bao, 10 March 2018
Grants Awarded:
2019
- Academic Medicine Education Institute (AM•EI), Singapore, Art and Dermatology: Enhancing Observation Skills Using Visual Thinking Strategies, Co-PI with Adj Assoc Prof Tan Haur Yueh, Duke-NUS Medical School Singapore
2018
-Ministry of Education Academic Research Fund (MOE ACRF) TIER 1 The State of Arts and Health in Singapore: A Review of Arts and Health Practice, Policy and Development, Principal Investigator
2014
- National Arts Council, Singapore, Let’s have tea at the Museum – an art and dementia project, Principal Investigator in partnership with Alzheimer’s Disease Association (ADA), Singapore for Arts and Dementia Project.
- Research and Development Grant, The National Arts Council, Singapore, Art Engagement, Aging and Wellbeing in Nursing Home, Principal Investigator.
2012
- Agency For Integrated Care, Singapore, Arts in Healthcare Programme at Sree Narayana Mission Home,
- National Youth Council Pitch to Shine Grant, Singapore, Project Dreamcatcher 2012, Collaborator and artist mentor for Project DreamCatchers National University Hospital.
2011
- Ministry of Education Academic Research Fund (MOE ACRF) TIER 1, Singapore, Art and Design In Healthcare: A Pilot study on the significances and role of art and design to improve the quality of life of patients in Parkinson’s Disease, Principal Investigator.
2008
- Ministry of Education Academic Research Fund (MOE ACRF) TIER 1, Singapore, Shoes and social fabrics: Exploring the journeys and life-worlds of a pair of flip-flops, Principal Investigator. Collaborator Dr Caroline Knowles, Professor of Sociology, Goldsmiths College, |
Asst Prof Michelle Lim | Contemporary Art
History of Exhibitions
Contemporary Curating
Sustainability and Communities in Urban Ecologies
Art History (East Asia) |
Prof Nadia Magnenat Thalmann | Nadia Magnenat-Thalmann’s interests are mainly on Virtual humans, both on the creative and the algorithmic side. One recent interest is to model the physiological Virtual Human, including specific individual modelling of organs.
Among recent topics of interests :
- Interactive Autonomous Virtual Humans and Social Robots
- Modelling personalities, emotions, memory processes and relationship models
- Physics-based modelling of deformations of soft tissue
- Segmentation methods for MRI data
- 3D Fabrication |
Assoc Prof Ng Woon Lam | His research interests include areas in Art Education, Scientific study of art materials, Oriental Art History and Culture, South East Asia Art, Classical Painting language in Contemporary Art and Digital Animation, Digital Painting, Design, Illustration and Fine Art.
Potential researchers, Phd / MA students may contact him directly to discuss possible research collaborations or supervision.
Looking for potential Phd students / Master students in Computer Science or Engineering to work with Python programming for MAYA. The program is to work for Calligraphic brushworks in 3D space. Interested potential students, please contact Asst. Prof. Ng Woon Lam : ngwoonlam@ntu.edu.sg
Looking for suitable MA students to work on Fine Art related research, focusing on colors and design |
Assoc Prof Nicholas Morris | A practitioner who has straddled the transition from photochemical to digital cinematography and embraced and engaged with current developments in camera and post-production workflows, Nic is involved in how these changes are impacting on the role of the cinematographer.
In 2010 he was a panellist at Paramount in Los Angeles with a number of distinguished cinematographers, (Allan Daviau, Nancy Schreiber, Richard Crudo, Dick Pope, et al), to discuss the future of Feature Film Production and the role of the Director of Photography in a digital age, and has spoken at a number of industry conferences.
Other interests include the early history of the role of the cinematographer.
Research ID: - ORCID Identifier: 0000-0001-9426-2172 |
Ms Nicole Midori Woodford | Nicole’s works and research seek to explore the myriad parallels between people in Asia and Southeast Asia using cinema as well as the space between the mundane and the profane.
As a filmmaker, she manipulates the day to day gestures of characters within her films and ritualises them while juxtaposing them alongside the uncanny. Her perspective focuses on the female psyche and how trauma is translated to the cinematic form featuring female protagonists. Nicole is also interested in melding works with influences from the horror genre as a means to translate the psychological journeys of such characters.
In her feature film project, Nicole investigates these complex emotions of a person’s departure from his or her life due to trauma, using spirituality as a means of discourse and catharsis for the characters in the film. |
Assoc Prof Oh Soon-Hwa | Associate Professor Oh's research interest focuses on the artist and dealer relationship. Based on her observation and experience as an emerging artist in NYC, she developed a study that explored the cultural, social, and psychological roles of the networks of relationships among artists and art world professionals. By employing a qualitative research method of case study she documents and analyzes the experiences and practices of emerging artists in NYC and in Paris, and their significant art dealers, curators, and collectors. The study identifies various roles of networks of relationships and examines in which ways their relationships contribute to the development of their creative works. She is the author of the book "From art school to art world" (2009).
Her more recent research focus lies on the interaction between Art & science, Photography & Technology. Teaching and researching on digital photography has incited her to explore and expand the boundaries of the photographic medium by collaborating with scientists in various projects in development.
In her photographic practice, her interest lies in documentary projects that deal with issues of identity, gender, and human condition. For instance, her “Girls from Mekong Delta” essay is a semi-documentary project that explores the identity and environment of young Vietnamese women from a small island nicknamed “Taiwanese Island” who intend or are pushed to marry foreigners in their quest to have a better life and to support their own family. This project was Finalist (2009) and Semi-Finalist (2007) for the prestigious Lange-Tyler Prize at the Center for Documentary Studies, Duke University.
Aesthetics
Creativity
Sociology of Arts
Studio Practice
Documentary projects
Photography Theory and Criticism |
Dr Owen Noel Newton Fernando | Human-Computer Interaction
Cultural Computing
Natural Interfaces and Interactions
Multimodal Interfaces & Interactive Systems
Augmented and Mixed Reality |
Assoc Prof Peer Mohideen Sathikh | Peer Sathikh has research interest in three areas of design :
User Interface and Experience Design
Transportation and Urban Mobility
Cultural and ethnographic influence on Product Design
Industrial Design Pedagogy
Art, Design and Media Education |
Mr Peter Chen Chia Mien@Peter King | Research Areas & Expertise:
Architecture as Image: Urban Memory, Landmarks & Heritage, Industrial Infrastructure & Urban Systems
Urban Objects: Public Art, Urban Furniture & Installations, Object Stories
Design Thinking: Origins, Development and Foundations of the Creative Process
The main research focus stems from the examination of the relationships between space, schema, image and memory. Frameworks are structured from a desire to capture and reveal the irregularities between lived experience and the schema or intention that created it. It is through the assumption that something always gets lost in the transformative process that we begin to witness the real relationship between abstract representation and the rational construct, and how through translation, interpretation and manifestation, it invariably deviates. |
Prof Philippe Pirotte | -Contemporary Art
-Curating and exhibition making, the memory of exhibitions
- History of Art in South East Asia and more particular Indonesia
-Cultural implications of the 1955 Asia-Africa Conference in Bandung |
Asst Prof Ross Adrian Williams | Implementation of audio stimuli to improve effectiveness of Robotic Motor Training to enhance Motor Control in Hemiplegia.
A collaboration with Dr Dylan Edwards, the Director of the Non-Invasive Brain Stimulation and Human Motor Control Laboratory at the Burke Research Institute/ Cornell Medical School in New York. We are investigating the use of sound/music stimuli to improve the outcomes of stroke patients undergoing robotic motor training.
Aesthetics of sound design for fiction narrative, experimental and documentary film. Primarily practise based with a focus on multichannel implementation for desired aesthetic outcomes.
Spatialized sonification of Volcano infrasound: A collaboration (Tier 1) with Asst Prof. Benoit Tainse at the Asian School of the Environment (NTU)
Soundscapes as Cultural Heritage: Particularly urban soundscapes and assessing their potential cultural heritage value.
Sound, Memory and Image. Specifically does sound off screen sound evoke remembered visual images when experiencing film in 2d and VR. |
Asst Prof Scott Michael Anthony | Before joining NTU as an Assistant Professor in Public History I had been developing the Public History programmes at the University of Cambridge and the Institute of Historical Research, London. As a writer and researcher I have worked with organisations such as the Science Museum, the British Film Institute and British Airways to develop a variety of successful events, exhibitions and media campaigns. The ambition has been (and remains) to bring the work of enthusiasts, researchers and practitioners together and apply it in creative, productive and unpredictable ways.
My historical research deals with the inter-relationships between art, politics and technology. My book Public Relations and the Making of Modern Britain (MUP, 2012) examined how the emergence of so-called second industrial revolution technologies (agri-science, aviation and telecommunications) provided the bureaucratic, imaginative and demographic bedrock for the development of an Empire-wide ‘public relations movement’, a movement which pioneered innovative new media practices alongside theories about the social and industrial role of information between the First World War and mid-twentieth century. I am currently working on a book about the ways in which knowledge has been visualised since the turn of the twentieth century. |
Assoc Prof Sourav Saha Bhowmick | Data management, human-data interaction, data analytics, network biology, computational social science, art-inspired analytics. |
Assoc Prof Stephen Teo Kian Teck | Associate Professor Stephen Teo's current research work focuses on several aspects of theoretical interest in film. Firstly, contributing to the discourse on Asian Cinema as an alternative paradigm to Hollywood as the global form, and thus to evolve a concept of Asian Cinema as a viable cinematic and media theory supporting pedagogical and creative modules. Asian cinema and the concept of national cinema are inter-related forces but it is the latter that tends to subsume the former in theoretical discourse. Teo's research work seeks a concentrated, rigorous approach to defining Asian cinema as a specialized norm of aesthetics and thematic field that can be broadly applied to Asian films produced by diverse national film industries in Asia. How do Asian cinemas transcend national interests and become an Asian Cinema as a unitary and unifying element? With Asian film industries modelling themselves on Hollywood,how can an Asian cinema stand up as an alternative model to Hollywood? A second area of Teo's reasearch interest revolves around the nature of film in relation to cultural theory and other fields of cultural interest, including literature, history and popular arts. The literary and visual contrast inherent in cinema is a striking anomaly that calls for more theoretical investigation. Teo's work has concerned itself with how historical literary works are transposed into the cinema and how historical prototypes are transfigured as cinematic personalities but retaining essential qualities. A third area of Teo's work lies in genre and auteur studies. Teo is interested in standard Hollywood genres such as the Western, the action-adventure film, the thriller, the epic, the musical, and he seeks to explore their inter-textual connections with Asian genres such as the martial arts film, the gangster action film, the melodrama, horror, and historical epic. How do auteurs transform genre? A fourth area of research interest lies in the study of emerging Asian "New Waves" in traditionally ignored film industries such as those in Malaysia, Singapore, Thailand, and the Philippines. Can these Southeast Asian cinemas make a lasting impact on the discourse of Asian cinema? |
Asst Prof Sujatha A. Meegama | Keywords: Global Art Histories, Connecting Art Histories in the Indian Ocean, Digital Humanities, Museum Education
Research Grants:
2018 National Heritage Board Grant, Singapore
2017 American Institute of Sri Lankan Studies
2012-2015 Start-up Grant, Nanyang Technological University
Publications:
2017 Sri Lanka: Connected Art Histories. Edited by Sujatha Meegama. Mumbai, India: Marg Foundation, 2017.
2017 “In Search of National Traditions: Mapping Sri Lanka’s Art Histories.” In Sri Lanka: Connected Art Histories. Edited by Sujatha Meegama.
Mumbai, India: Marg Foundation, 2017.
2017 “Albrecht Durer in Sri Lanka: An Ivory Carver’s Response to a European Print.” In Sri Lanka: Connected Art Histories. Edited by Sujatha
Meegama. Mumbai, India: Marg Foundation, 2017.
2017 “The Local and the Global: The Multiple Visual Worlds of Ivory Carvers in Early Modern Sri Lanka.” In Sri Lanka at the Crossroads of
History. Edited by Zoltan Biedermann and Alan Strathern. London: University College London Press, 2017.
2013 “War and Peace: Visual Narratives from Contemporary Sri Lanka.” In exhibition catalog, War and Peace: Visual Narratives from
Contemporary Sri Lanka.
2010 “South Indian or Sri Lankan? The Hindu Temples in Polonnaruva, Sri Lanka” Artibus Asiae Vol. 70.1 (2010): 25-45. |
Assoc Prof Sulfikar Amir | Science and Technology Studies (STS); Technological Politics; Globalization; Nationalism; Development; Southeast Asia; Risk and Crisis; Nuclear Power; Design Studies, Resilience Studies. |
Assoc Prof Thomas Paul Thesen | Thomas Paul Thesen's research covers mainly composition in animation and art and its impact on the narrative and aesthetic of the moving image. He is also working in experimental 2D digital animation, exploring new narratives and movement in the medium of the short film. |
Asst Prof Ting Chun Chun | Social and artistic activism
Chinese Literature and Cinema
Asian Urbanisms
Literary and Cultural Theory
Sinophone Literature
Chinese Ecocriticism |
Prof Ute Meta Bauer | Contemporary art, film, video, and sound, with a focus on transdisciplinary formats. |
Assoc Prof Vladimir Todorovic | Todorovic's areas of expertise include: experimental and documentary film, and generative art
selected creative projects:
2015. Karst, feature
2014. Fluid Boundaries, feature
directed by: Daniel Rudi Haryanto, Jeonghyun Mun, Vladimir Todorovic
2013.
Disappearing Landscape, feature film
2011.
Five Stages of the Myth, with Syntfarm
Formations, generative film, with Syntfarm
2010.
Silica-Esc, generative movie
2009.
The Snail on the Slope, generative movie,
NilDegree, computer game,
Groundpulse, mobile seismometer, with Syntfarm,
Synt-hazards, rapid prototypes – objects, public art commission, with Syntfarm,
“Gardenhost” urban intervention project - with Fabrizio Galli, Ing Ing and Yang Ying,
2008.
Syntboutique, installation, with Syntfarm,
Ad-Hoc, performance, with Syntfarm,
2007.
KA, performance, with Syntfarm and BTC, performance with Syntfarm,
Prague Soil, with Syntfarm,
Metazoa Ludens - augmented reality games for pets, with Mixed Reality Lab Singapore,
2006.
Transcoded Nature – mixed reality game, with Raster,
Cycloglyphs - GPS based media exploration of Belgrade, with Raster, |
Assoc Prof Wang I-Hsuan Cindy | Currently working on two funded research:
-Use various principles and elements of graphic design, and combining with modern printing techniques to enhance visual communications.
The research revolves around the utilization of illusions and modern printing technologies to create new, innovative and unique illustration of visual presentation.
-Focus on type forms that combines elements of Asia and Western typography is innovative from as Asian perspective and meaningful as bridge between East and West. This fusion typography is gathering tremendous interest across the globe and her work in this area establishes her as a pioneer in this exciting new area of design research. |
Assoc Prof Wong Chen-Hsi | Chen-Hsi's directorial focus is on character-driven stories that probe liminal spaces in our contemporary life. |
Ms Yam Min Yee Angeline | Angeline’s research interest explores various topics on the social landscape of Singapore and that of Asia. Using design as a platform for inquiry, her work examines concepts of social and cultural hybridity and it’s impact on the collective and personal identity. Her current research interest is in vernacular typography, linguistic landscapes and creative branding. She is also active in the Scholarship of Teaching and Learning (SoTL) and her recent pedagogical interest is in engaging students as partners for teaching and learning. She also has an interest in issues arising from Confucian heritage classrooms and developments of culturally appropriate pedagogy frameworks.
Research interest: Vernacular typography, Linguistic landscapes, Branding & Marketing
Pedagogical interest: Students as partners for teaching and learning, Confucian Heritage classrooms
Creative projects:
2015 - Five Floor Plans
Spatial narratives of Singapore public housing across five decades
An augmented reality community exhibition
www.5floorplans.com
https://vimeo.com/145044457
2009 - Typographical Confluence
Experimental typography of cross cultural characters.
Musical Instrument Museum in Brussels, Belgium |
Assoc Prof Yeo Puay Hwa Jesvin | Interdisciplinary Design Research – exploring design in different fields/industries (such as media, retailer, banking and financial services, healthcare and pharmaceutical) to integrate functional, emotional and social aspects that are based on actual need.
Intangible and Tangible Heritage Studies – innovation through culture and tradition.
Design and Visual Research Methods – theoretical and practical influences on creative concept development in the design-visual communication processes.
Visual Research – Material Culture; Asian Cultural Identity; Experimental Typography; Inclusive and Innovative Packaging Design; Knowledge Visualization.
Digital Humanities – Cultural Analytics; Visualization and Data Design. |
Asst Prof Yin Ker | Yin Ker works on narratives of art beyond the Euramerican canon, in particular, images classified as "Buddhist art" and artistic productions from South and Southeast Asia. To further her understanding of art, the artist and the history of art in these areas as variable constructs, she is currently examining the historiography of art in modern times, as well as ancient notions of material culture labelled as "art" today. She is keen to rethink art beyond the dichotomies of the pre-modern versus the modern, the sciences versus the fine arts, and spiritual experience versus scientific thinking, for example. |
Dr Zeliha Gul Inanc | Contemporary Religious Art and Architecture
Intercultural Education for Peace and Conflict Resolution
Cultural Heritage Education
Refugee Studies- Higher Education Access for the Refugee Youth |
Assoc Prof Zheng Jianmin | Dr Zheng's areas of expertise are computer aided geometric design, reality computing, computer graphics, applied geometry, and 3D digital geometry processing. His current research work focuses on T-spline technology and its applications in isogeometric processing, reality computing and 3D capturing, intelligent 3D printing, visualization for AI, and virtual/augmented reality . |